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SGW-Realm alert/Nox

Posted: Thu Apr 03, 2008 12:35 pm
by Basic
I spent about 48 hours on High alert with Nox before realizing I wasn't gaining any attack turns. Is this a bug or did someone fail to mention that in the discription? :(

Realm Alert Drains Naquadah, Increases Covert Defense, increases insurance effects;
Nox Insurance drains 10% income, limits successful attacks on you, adds delay between attacks.
Both cost 3 turns to change; lose 1 glory per turn on insurance, if applicable.

Re: SGW-Realm alert/Nox

Posted: Thu Apr 03, 2008 12:38 pm
by Clarkey
How many Attack Turns do you currently have?
If it is 3,998, 3,999 or 4,000 then you don't generate attacks over that limit.

Re: SGW-Realm alert/Nox

Posted: Thu Apr 03, 2008 12:42 pm
by Basic
ok I had "Turns: 7,959" at the time. Thanks