I have noticed that more and more people are reaching the 2 bill cap and it is easy to reach this now even for newly ascended people
would it not be a good idea to raise the cap to 5 bill or even 10 bill
icey
Ascended cap
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Ascended cap
because i can!!!!!!
- GeneralChaos
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Re: Ascended cap
I agree, the rate of growth in ascended is sick, the cap needs to be pushed way up, any new player to ascended can reach the cap fairly fast atm.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
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Re: Ascended cap
def needs to be way higher now , the game has evolved in a way that in a matter of weeks any newly ascended player who wants to can get the cap really easily , plz admin raise the limit so its more benefical have decent cer`s lol
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Re: Ascended cap
it's time for it to be removed. It has served it's purpose of letting other accounts catch up.
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Re: Ascended cap
chargin wrote:it's time for it to be removed. It has served it's purpose of letting other accounts catch up.
Actually thats an even better idea.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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Re: Ascended cap
bring back raiding as well
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Re: Ascended cap
That would be so awesome raiding in ascended. I have only being playing for a small time on ascended and i am close to the cap 1.4 mill. What is the point of the cap if smaller players can only hit 5X there army size the contradict them self do they not? One hand you are slowing the growth of big players on the other not letting smaller players in wars benefit from the naq they could get from bigger players?
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Re: Ascended cap
lol if there was raiding in the game now there would be a winner within 1 month with half the planets in the game trained into their account...it would so be me lol. i don't think raiding would be a good idea really.
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Re: Ascended cap
chargin wrote:lol if there was raiding in the game now there would be a winner within 1 month with half the planets in the game trained into their account...it would so be me lol. i don't think raiding would be a good idea really.
yes and no
go back to 1 AT per turn like it should have stayed, many will have high enough CER to overcome raiders. Limited AT are the Key. That and a heavy raider will surely get raided himself. Even if you did train all your units, 1 well equiped sniper and your toast. Since admin has made it impossible to defend yourself, given the keys to the 1 hit wonders, and made deascention a joke thats impossible to do, the only balance left is limited AT which he is slowly destroying as well.
Also, raiding should kill a % of taken units, so if 2 accounts constantly raid each other, both loose the units, not just swap them back and forth.
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Re: Ascended cap
LORE ROCKS!! lol
but yes, great suggestions
but yes, great suggestions
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Re: Ascended cap
Bring raiding back but only raiding of untrained planets and remove revolution. Then raiding would be okay but only then, in my opinion, otherwise, if it's reinstated as it was then the problem will just be the same as it was in a few weeks.
It could also form a bit of a defense against some of the snipers 'cos they've have to train their planets into something or get them raided away.
Removing the cap would be nice. It would be great to see what my full CER could do.
It could also form a bit of a defense against some of the snipers 'cos they've have to train their planets into something or get them raided away.
Removing the cap would be nice. It would be great to see what my full CER could do.
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
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Re: Ascended cap
Tekki wrote:Bring raiding back but only raiding of untrained planets and remove revolution. Then raiding would be okay but only then, in my opinion, otherwise, if it's reinstated as it was then the problem will just be the same as it was in a few weeks.
It could also form a bit of a defense against some of the snipers 'cos they've have to train their planets into something or get them raided away.
Removing the cap would be nice. It would be great to see what my full CER could do.
Im sure whoever's account you bought had a nice CER anyway before you took over it, as for snipers, it wont stop them they just train into income planets, ( they dont care if they lose the income ) as they are stealing 10000x times what they make anyway.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"
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Re: Ascended cap
The cap needs moving to 10bill. Don't get rid of it. the bigger players will still pull away from the smaller players if you remove it.
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