Games are meant to be won. SGW is a game, so how do YOU define "winning"?
Become rank 1 for a short time?
Grow so large that no-one dare oppose you?
Randomly mass every active player in existence, simply "for The Lulz"?
Get your military experience to rank 1?
Be known by everyone?
Personally, I think 'winning' for me is just having fun, testing my diplomacy skills and helping out others.. and in that case, I've already won, haha!
So why keep playing?.. Is the game actually 'winnable'?














































