Sab/Spy/Covert Capacity - Discussion

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pug theblackrobe
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Re: Sab/Spy/Covert Capacity - Discussion

im a wee bit confused here as before the update my covert action was 6.2 trill and after update its 1.2 trill whats that all about ](*,)
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trade feedback http://stargatewars.herebegames.com/vie ... 8&t=149620


Im such a noob i have now abandoned a dual planet 3 times when i meant to merlin it


Selling ingame resources is like selling goods in real life, the buyer always pays first, the seller always receives money before letting the goods go as we aint doing hire purchase :)



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Duderanch
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Re: Sab/Spy/Covert Capacity - Discussion

pug theblackrobe wrote:im a wee bit confused here as before the update my covert action was 6.2 trill and after update its 1.2 trill whats that all about ](*,)


You not thought about maybe reading the updates? Covert power was divided by 5...
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.


Barbara! says: haha ok you can have a piece of my soul for 50bil naq

Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back :D
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
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pug theblackrobe
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Re: Sab/Spy/Covert Capacity - Discussion

yes i did read them not study them as i didnt know there was an exam but thanks for the answer
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trade feedback http://stargatewars.herebegames.com/vie ... 8&t=149620


Im such a noob i have now abandoned a dual planet 3 times when i meant to merlin it


Selling ingame resources is like selling goods in real life, the buyer always pays first, the seller always receives money before letting the goods go as we aint doing hire purchase :)



Fight with honour, be polite and take no crapola. Wisdom comes with age, rashness is the folly of youth
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Heru ur
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Re: Sab/Spy/Covert Capacity - Discussion

so does anyone know if the sab calculators have changed, or should they still work?
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MEZZANINE
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Re: Sab/Spy/Covert Capacity - Discussion

viewtopic.php?f=101&t=169925

MEZZANINE wrote:Only very few can afford the 50, 100, 200 Trill price tags on the higher covert levels, this gives them a clear advantage, and take a look where most of those players are...... of wait you cant, cause you can see their stats without putting your whole army into easy to kill spies :roll:

Yet another elitist update that benefits the the accounts that were already the strongest in game and reduces the power of the smaller players. Makes you wonder where Admin get these stupid idea's ](*,)


Increase in sab effectiveness just adds to the injustice
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Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Duderanch
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Re: Sab/Spy/Covert Capacity - Discussion

MEZZANINE wrote:http://talk.gatewa.rs/viewtopic.php?f=101&t=169925

MEZZANINE wrote:Only very few can afford the 50, 100, 200 Trill price tags on the higher covert levels, this gives them a clear advantage, and take a look where most of those players are...... of wait you cant, cause you can see their stats without putting your whole army into easy to kill spies :roll:

Yet another elitist update that benefits the the accounts that were already the strongest in game and reduces the power of the smaller players. Makes you wonder where Admin get these stupid idea's ](*,)


Increase in sab effectiveness just adds to the injustice



I don't see your point...the difference between peoples covert power is the same as before. The same people that can spend 50/100/200T on covert levels now could have done before.

All the 5x decrease in covert power has done is make it so people can't get 100's of trills of 'fake' power. That's a good thing, no?

The increase in sab power is a measure put in place to fight against the 'sniper' accounts that have decent strike and next to no defence (something your alliance is famous for I may add :P).
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.


Barbara! says: haha ok you can have a piece of my soul for 50bil naq

Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back :D
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
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Travis Dane
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Re: Sab/Spy/Covert Capacity - Discussion

I am loving these links that you are adding to our command page, 2 things:

Is there a way to quick link our mobile platforms too - or just planning on keeping it the planets.

I havent checked any of the others yet but i did click on the quicklink to my covert/anti-covert power describing it - something is wrong:

You have an anti-covert skill level of 22 and 6,957,866 anti-covert agents.
We then get a multiplier based on your anti-covert level. It is the square root of (2 to the power of (your level+2) ).
So for you it is the square root of 16,777,216, or 4,096.00
We then multiply the number of agents you have by the multiplier, so:
0 x 4,096 = 0


Yes I do have an AC level of 22 but i do not have almost 7mil AC's I have almost 7 mil covert agents - am I missing something.
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MEZZANINE
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Re: Sab/Spy/Covert Capacity - Discussion

Duderanch wrote:
MEZZANINE wrote:http://talk.gatewa.rs/viewtopic.php?f=101&t=169925

MEZZANINE wrote:Only very few can afford the 50, 100, 200 Trill price tags on the higher covert levels, this gives them a clear advantage, and take a look where most of those players are...... of wait you cant, cause you can see their stats without putting your whole army into easy to kill spies :roll:

Yet another elitist update that benefits the the accounts that were already the strongest in game and reduces the power of the smaller players. Makes you wonder where Admin get these stupid idea's ](*,)


Increase in sab effectiveness just adds to the injustice



I don't see your point...the difference between peoples covert power is the same as before. The same people that can spend 50/100/200T on covert levels now could have done before.

All the 5x decrease in covert power has done is make it so people can't get 100's of trills of 'fake' power. That's a good thing, no?

The increase in sab power is a measure put in place to fight against the 'sniper' accounts that have decent strike and next to no defence (something your alliance is famous for I may add :P).


The difference is the quantity of easily killable spies needed to protect weapons from the now doubled sab rate, it really very simple and if you dont understand Im not sure I can make it any simpler for you.

As for calling FS snipers, spy me, I always have a def, if it gets taken down offline I put it back up the moment I log in, and if you look at the ratio between def and att its no different to any other alliance at war. Only difference is we are always at war and prefer to fight bigger challenging targets, unlike some wimps who just pick easy fights and NAP/ally with anyone there own size or bigger :lol:
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Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Duderanch
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Re: Sab/Spy/Covert Capacity - Discussion

Unless I'm very much mistaken (which is quite possible). The update didn't make it easier to sab, it just made sab more affective (destroy more weapons) and cheaper (2 covert turns instead of 3).
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.


Barbara! says: haha ok you can have a piece of my soul for 50bil naq

Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back :D
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
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MEZZANINE
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Re: Sab/Spy/Covert Capacity - Discussion

Duderanch wrote:Unless I'm very much mistaken (which is quite possible). The update didn't make it easier to sab, it just made sab more affective (destroy more weapons) and cheaper (2 covert turns instead of 3).



lol Not easier, just destroying more at less cost ? You might want to read your post out loud, it sounds ridiculous :lol:
Image

Image

Image
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: Sab/Spy/Covert Capacity - Discussion

Covert Capacity is still too small even with the decrease in the cost to sab, because you can increase the number of times you can sab.

Covert Capacity needs to be doubled :D
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Re: Sab/Spy/Covert Capacity - Discussion

Sabotage limits aren't correct.

I sabbed someone I was at neutral with 50 times in a row...wasn't paying attention to numbers and next thing ya no, out of covert cap :lol:

The logs:

22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:32 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:31 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details
22:30 Hell God Sabotage Success 165,000 details

Took out my two recons halfway through :lol:
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13:38 General Zeus Sabotage Repelled 377,977,330 details

The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
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The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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Re: Sab/Spy/Covert Capacity - Discussion

i ve been outagame since updates went live and im wondering if any want to share some knowledge about sabing, any scenaria due to houses. any calc works?
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