That will help quite a lot.
Also, how about allowing only a tenth of your inventory to be sabbed?
I'm sick of getting sabbed and then I.D everyday now..
Jino wrote:Simply limit the total amount of attacks to one person to about 5 a day.
That will help quite a lot.![]()
Also, how about allowing only a tenth of your inventory to be sabbed?
I'm sick of getting sabbed and then I.D everyday now..

Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Jino wrote:Simply limit the total amount of attacks to one person to about 5 a day.
That will help quite a lot.![]()
Also, how about allowing only a tenth of your inventory to be sabbed?
I'm sick of getting sabbed and then I.D everyday now..

Jino wrote:So let me get this straight:
Little Jimmy plays the game, and becomes a Tauri. Little Tauri attacks a certain someone in the game for 15 turns, and earns a lot of naq. Little Jimmy is then sabbatoged at least 40 times, and eventually attacked at least 80+ times with 50 turns, ultimately destroying his defense, and because the player he attacked had about twice the CI level, his spies were ultimately destroyed. His commander attempts to help, but the best efforts are worthless.
Who cares about wars? The most you're going to do is a few attacks. Who would want to attack someone 50 times a day? It really isn't fair to the person that's away, especially if he gets attacked every hour.
So, ultimately if you get sabbed or destroyed terribly by the top 50, it's your fault for " having too much naq out " ( Yup. Have 100,000 naq available and they gang up on you, maybe using up 1,500 turns isn't so bad. ) for " Having a weak defense " ( After of course, sabatoging him to death. ) and that " Use your commanders and alliance ".
>_> Jeez, KoC has the same restrictions, and the game still rocks.

Shizune wrote:Jino wrote:So let me get this straight:
Little Jimmy plays the game, and becomes a Tauri. Little Tauri attacks a certain someone in the game for 15 turns, and earns a lot of naq. Little Jimmy is then sabbatoged at least 40 times, and eventually attacked at least 80+ times with 50 turns, ultimately destroying his defense, and because the player he attacked had about twice the CI level, his spies were ultimately destroyed. His commander attempts to help, but the best efforts are worthless.
Who cares about wars? The most you're going to do is a few attacks. Who would want to attack someone 50 times a day? It really isn't fair to the person that's away, especially if he gets attacked every hour.
So, ultimately if you get sabbed or destroyed terribly by the top 50, it's your fault for " having too much naq out " ( Yup. Have 100,000 naq available and they gang up on you, maybe using up 1,500 turns isn't so bad. ) for " Having a weak defense " ( After of course, sabatoging him to death. ) and that " Use your commanders and alliance ".
>_> Jeez, KoC has the same restrictions, and the game still rocks.
1. wars happen often
2. if someone wants ur account dead that much then it costs alot in turns (hence it is rare)
3. dun attack the wrong ppl
4. become a replicator and out spy level them ^.^
Jino wrote:Shizune wrote:Jino wrote:So let me get this straight:
Little Jimmy plays the game, and becomes a Tauri. Little Tauri attacks a certain someone in the game for 15 turns, and earns a lot of naq. Little Jimmy is then sabbatoged at least 40 times, and eventually attacked at least 80+ times with 50 turns, ultimately destroying his defense, and because the player he attacked had about twice the CI level, his spies were ultimately destroyed. His commander attempts to help, but the best efforts are worthless.
Who cares about wars? The most you're going to do is a few attacks. Who would want to attack someone 50 times a day? It really isn't fair to the person that's away, especially if he gets attacked every hour.
So, ultimately if you get sabbed or destroyed terribly by the top 50, it's your fault for " having too much naq out " ( Yup. Have 100,000 naq available and they gang up on you, maybe using up 1,500 turns isn't so bad. ) for " Having a weak defense " ( After of course, sabatoging him to death. ) and that " Use your commanders and alliance ".
>_> Jeez, KoC has the same restrictions, and the game still rocks.
1. wars happen often
2. if someone wants ur account dead that much then it costs alot in turns (hence it is rare)
3. dun attack the wrong ppl
4. become a replicator and out spy level them ^.^
1. Not in the Quantam...
2. -_- Rare? Why does this happen to me EVERY WEEK?
3. I'm not attacking the wrong people! I just see who has the most naq, and I attack!
4. Oh, so you want me to destroy all of my accomplishments? >_>

[4:54:59 PM] robert_paul97: (gay)Extremer wrote:I shall Enter TheLion
Jino wrote:So let me get this straight:
Little Jimmy plays the game, and becomes a Tauri. Little Tauri attacks a certain someone in the game for 15 turns, and earns a lot of naq. Little Jimmy is then sabbatoged at least 40 times, and eventually attacked at least 80+ times with 50 turns, ultimately destroying his defense, and because the player he attacked had about twice the CI level, his spies were ultimately destroyed. His commander attempts to help, but the best efforts are worthless.
Who cares about wars? The most you're going to do is a few attacks. Who would want to attack someone 50 times a day? It really isn't fair to the person that's away, especially if he gets attacked every hour.
So, ultimately if you get sabbed or destroyed terribly by the top 50, it's your fault for " having too much naq out " ( Yup. Have 100,000 naq available and they gang up on you, maybe using up 1,500 turns isn't so bad. ) for " Having a weak defense " ( After of course, sabatoging him to death. ) and that " Use your commanders and alliance ".
>_> Jeez, KoC has the same restrictions, and the game still rocks.
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
So let me get this straight:
Little Jimmy plays the game, and becomes a Tauri. Little Tauri attacks a certain someone in the game for 15 turns, and earns a lot of naq. Little Jimmy is then sabbatoged at least 40 times, and eventually attacked at least 80+ times with 50 turns, ultimately destroying his defense, and because the player he attacked had about twice the CI level, his spies were ultimately destroyed. His commander attempts to help, but the best efforts are worthless.
Who cares about wars? The most you're going to do is a few attacks. Who would want to attack someone 50 times a day? It really isn't fair to the person that's away, especially if he gets attacked every hour.
So, ultimately if you get sabbed or destroyed terribly by the top 50, it's your fault for " having too much naq out " ( Yup. Have 100,000 naq available and they gang up on you, maybe using up 1,500 turns isn't so bad. ) for " Having a weak defense " ( After of course, sabatoging him to death. ) and that " Use your commanders and alliance ".
>_> Jeez, KoC has the same restrictions, and the game still rocks
