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commander + officers

Posted: Tue Jun 21, 2011 2:05 am
by ~Dä Vinci~
i was just thinking do you think having commanders be able to repair there officers weps is a good idea? the naq will ofc come out of the commanders bank but that way i can offer more protection =]

This is a idea so don't start unnecessary posts thx =]

Re: commander + officers

Posted: Tue Jun 21, 2011 2:06 am
by Skaara
this is a good idea will help if no one with IC in the officer's alliance is on :)

Re: commander + officers

Posted: Tue Jun 21, 2011 2:19 am
by Robe
Sounds good to me too.

Maybe Commanders could also be able to grant lone wolf officers a PPT like Lithium previously at viewtopic.php?f=13&t=181064

Lithium wrote:why not giving them a little gift

alliances have gift of ppt (12 hrs), repairs , bank, and House bonus

Lones have 10% def/cov

maybe a little gift in ppt to match others

Re: commander + officers

Posted: Tue Jun 21, 2011 2:24 am
by stuff of legends
Robe wrote:Sounds good to me too.

Maybe Commanders could also be able to grant lone wolf officers a PPT like Lithium previously at viewtopic.php?f=13&t=181064

Lithium wrote:why not giving them a little gift

alliances have gift of ppt (12 hrs), repairs , bank, and House bonus

Lones have 10% def/cov

maybe a little gift in ppt to match others


Commanders? I dont think so, lonewolfs can pray to their own god to receive a ppt.

Re: commander + officers

Posted: Tue Jun 21, 2011 2:28 am
by ~Dä Vinci~
they should get another bonus thou because as an alliance isn't every 1's cup of tea mby hmm.. mby triple ab haha ^^ 6t strike you hit 18t :P

EDIT: RARE triple ab

Re: commander + officers

Posted: Tue Jun 21, 2011 2:34 am
by noone
Instead of repairing for them, how about the option to buy weapons for them ?
You can already help by sending mercs, being able to sent a certain amount of weapons would be nice I think.

Re: commander + officers

Posted: Tue Jun 21, 2011 2:41 am
by ~Dä Vinci~
yeah i like that aslong as it's just buy weps not sell..

Re: commander + officers

Posted: Tue Jun 21, 2011 4:23 am
by Tekki
Don't we already have enough ways to repair weapons?

Do we really need ANOTHER way of repairing weapons? I don't think so.

Re: commander + officers

Posted: Tue Jun 21, 2011 4:34 am
by ~Dä Vinci~
yeah true.. it's just an idea it wouldn't be unlimited repairs maybe having a co limits amount of repairs ure alliance can do on you? i dunno hehe id just like to see more options for commander.

Re: commander + officers

Posted: Tue Jun 21, 2011 4:43 am
by noone
The option to buy new weapons would be good then, would still leave the massing intact, and an active commander could help prevent his officers turning into a farm for a certain time. Also, if the officers enemy is active they have the option to mass more often :-D

Re: commander + officers

Posted: Tue Jun 21, 2011 4:48 am
by MEZZANINE
Oh no's not more repairs

Buying weapons for officers ??? How about training for them and banking for them, hell just be a multi and have done with it.

Re: commander + officers

Posted: Tue Jun 21, 2011 4:52 am
by noone
MEZZANINE wrote:Oh no's not more repairs

Buying weapons for officers ??? How about training for them and banking for them, hell just be a multi and have done with it.


How would the commander benefit from buying weapons for his or her officer ?
Ofc there should be a limit for it if something like that would ever be implemented. And the commander would ofc be buying the weapons.

And we're not talking banking and training ....

Re: commander + officers

Posted: Tue Jun 21, 2011 1:45 pm
by TLPhoenix
Tekki wrote:Don't we already have enough ways to repair weapons?



There's 2....


I think it';s a great idea. Commander - Officer relations used to be a really big part of the game now It's just almost been made redundant. Would really like to see some new advantages to having a good CO :)

Re: commander + officers

Posted: Tue Jun 21, 2011 3:40 pm
by Ra
People already complain about alliance repair and alliance ppt.. this would make accounts invincible, as someone mentioned.. why even play, just have 1 player protect 10 accounts. :neutral:

Re: commander + officers

Posted: Tue Jun 21, 2011 3:49 pm
by ~Dä Vinci~
what about people not in alliances then?.. and if they are in an alliance u choose from ure commander repairing u or ure alliance..