M.E. scores that can be adjusted for more appropriate scoring.
How about flipping these scores or atleast make them the same value at 300 or 100, 300 would be appropriate.
Attack Super Soldiers Killed(300)
Defence Super Soldiers Killed(100)
and raise this one to 0.0010
Weapon Points Destroyed (Sab+Att)(0.0001)
Raise this one to 300
Mothership Fleets Destroyed(200)
And make these equal at 30 or 10
Attack Mercs Killed (30)
Defence Mercs Killed (10)
And these equal at 60 or 20
Attack Soldiers Killed(60)
Defence Soldiers Killed(20)
M.E. Scores
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M.E. Scores



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Re: M.E. Scores
no, att supers alot harder than defence thats silly u can just go random massing for huge boost.
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Re: M.E. Scores
I agree with the fleet story, actually all MS me needs a boost
But yea having the values this way encourages actually building
But yea having the values this way encourages actually building
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Re: M.E. Scores
I could never understand the fuss about the scores to be honest...
but to each their own, I guess.
It's only the raw data that I like to look at...
Would love to have record naq hits taken and received,
and record raids taken and received added to the raw data...
say maybe a top ten of each?
Would also love to have a 10 day rolling ME data, in addition to the custom temporary...
it could mirror the 10 day rolling attack logs.
but to each their own, I guess.
It's only the raw data that I like to look at...
Would love to have record naq hits taken and received,
and record raids taken and received added to the raw data...
say maybe a top ten of each?
Would also love to have a 10 day rolling ME data, in addition to the custom temporary...
it could mirror the 10 day rolling attack logs.
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Re: M.E. Scores
I'd have to agree with the sentiment of "easier to kill, less points" Since you can't directly go out and KILL attackers, they should be worth more to kill, as you have to wait for them to come to you.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
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Re: M.E. Scores
I agree that sabb/att points needs to be worth more.
Your destroying hundreds of trillions in weapons and only getting 4b ME for it?
And MS kills need to be a bit higher.
Though you do lose a lot more massing than you do getting massed those should be upped..
Your destroying hundreds of trillions in weapons and only getting 4b ME for it?
And MS kills need to be a bit higher.
Though you do lose a lot more massing than you do getting massed those should be upped..
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Re: M.E. Scores
Dubby_CompGamerGeek2 wrote:I could never understand the fuss about the scores to be honest...
but to each their own, I guess.![]()
It's only the raw data that I like to look at...
Would love to have record naq hits taken and received,
and record raids taken and received added to the raw data...
say maybe a top ten of each?
Would also love to have a 10 day rolling ME data, in addition to the custom temporary...
it could mirror the 10 day rolling attack logs.
In order to establish a viable scoring system they need to be balanced. We do have a way to score wars our The Camps site, but with the points the way they are you get more for being massed than for massing so if alliances were at war and used the system the alliance that got massed the most would win the war.
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Re: M.E. Scores
ah, cool. 
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Re: M.E. Scores
Tetrismonkey wrote:Better yet, what you lose should actually count against you ME!
Its factored into the calculation system..you get scores on what you kill, what you lose is deducted from that and you have your score.
But as I said, the ME points have to be reconfigured, the way it is now you can do nothing and outscore and attacker.


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Re: M.E. Scores
Jedi~Tank wrote:Tetrismonkey wrote:Better yet, what you lose should actually count against you ME!
But as I said, the ME points have to be reconfigured, the way it is now you can do nothing and outscore and attacker.
Which is all well and good. In wars the only reason I build anything is to get ME.

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The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.
The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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Re: M.E. Scores
What do you mean? the ingame or in RC?



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Re: M.E. Scores
The sab/att points never add to the ME...and the value is definitely too low anyway. According to mine (overestimate I know cause every time a weapon is slightly damaged it counts to the total so farming bumps it quite a bit), I've killed over 6 billion weapons...3.6 quad in naq...and I'd get 3.5 bil ME from it. Seems a bit of a stretch...

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13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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Re: M.E. Scores
Mathlord wrote:The sab/att points never add to the ME...and the value is definitely too low anyway. According to mine (overestimate I know cause every time a weapon is slightly damaged it counts to the total so farming bumps it quite a bit), I've killed over 6 billion weapons...3.6 quad in naq...and I'd get 3.5 bil ME from it. Seems a bit of a stretch...
Agreed, here is my weps points destroyed-
Weapon Points Destroyed (Sab+Att)(0.0001) 134,934,498,459,801




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Re: M.E. Scores
Funny things. The value for UU Killed is added to the value for Naq Stolen, as well.


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