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Plague increase, make it quicker

Posted: Mon Mar 12, 2012 5:58 am
by Legendary Apophis
I would like to suggest that the current plague's increase per day should be bigger.
I don't really know how the increase is calculated, but I would say it should be 1.5x or even 2x (maybe too much; 2x) the current daily speed increase, because it's not so fun to have so many people around the plague, and considering the -understandable- limits put to growth beyond plague, something must be done on this matter. This way growth would be neither "boring" (spend on UP/Covert due to very limiting plague growth) nor "only for the richest" (like Phoenix's suggestion seems to be to me, about increasing the limits by 5x at once).

Also, while doing that, increase at the same speed and % the trade/raid limits. But not so sure about it.

note: if you total population size is greater than 575,890,411 disease will surely strike your lands. Above 431,917,808 and raiding is no longer possible. Above 287,945,205 and trading/buying units no longer possible.

Re: Plague increase, make it quicker

Posted: Mon Mar 12, 2012 10:51 am
by Kikaz
You have NO idea what your talking about.. IF ANYTHING plague needs to be reduced...

Let me ask you, have you ever been above plague? Have you ever seen the affects outside of a dev server last reset in November?

Double army losses... more than the largest raw UP in the game in death rate for only a few units above plague.. No officer UP.. Death rate increases DRASTICLY by the unit.. and then doubles every 200m UU..

Its not that people are close to the plague because they can't reach it, they stay below plague because thanks to feri hitting 1 bill raw army (and a few months later me) plague was increased (a lot) and nobody wants to beat it so they purposefully kill off their units to stay below it..

The only way anyone could reach 1 bill army now is getting two USS every week for a month with a 6m UP (officer UP not included)

Re: Plague increase, make it quicker

Posted: Mon Mar 12, 2012 10:57 am
by Juliette
[-X
Jim is talking about the cap. (See the thing he quoted?) Not the death rate, but the cap.

Re: Plague increase, make it quicker

Posted: Mon Mar 12, 2012 11:09 am
by Kikaz
Oh.. Appologies Jim.. I stopped reading before the 'and considering'..

Re: Plague increase, make it quicker

Posted: Mon Mar 12, 2012 11:11 am
by Legendary Apophis
ربهالنوع wrote:[-X
Jim is talking about the cap. (See the thing he quoted?) Not the death rate, but the cap.

Indeed...

Re: Plague increase, make it quicker

Posted: Mon Mar 12, 2012 11:11 am
by Juliette
I do quite agree with the rest of your post by the way, Kikaz.



@Jim: Good point. :) The increase should speed up over time. (i.e. grow quicker as more time passes)

Re: Plague increase, make it quicker

Posted: Mon Apr 09, 2012 9:02 pm
by Lore
We were never given a reason why he cut it to 1/4 of what it once was to begin with.