more mercs
- Almost38
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more mercs
more mercs=more massing=more activity
zebism is the way of the furutre!
![Image](http://i5.photobucket.com/albums/y184/fannzo92/Sigs%20and%20Avatars/almost38fourth.jpg)
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Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
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Juliette Verified
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- Almost38
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Re: more mercs
the game is dying with out any major wars people get bored nothing to do and alos more mercs leads to more defense too
zebism is the way of the furutre!
![Image](http://i5.photobucket.com/albums/y184/fannzo92/Sigs%20and%20Avatars/almost38fourth.jpg)
Spoiler
Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
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Juliette Verified
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Re: more mercs
I hear you on the major wars; although TAF vs OE constitutes a pretty big war, if I read correctly?
![Image](https://i.imgur.com/4T1bURx.png)
- Almost38
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Re: more mercs
it starting to turn back into one hopefully itll last still tho the days when the GC was the most popular section was when the game was the most fun wars dont kill the game imo peace does.. if both side actually war ofc
zebism is the way of the furutre!
![Image](http://i5.photobucket.com/albums/y184/fannzo92/Sigs%20and%20Avatars/almost38fourth.jpg)
Spoiler
Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
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Re: more mercs
The thing that was killing the game, and still partly is:Almost38 wrote:it starting to turn back into one hopefully itll last still tho the days when the GC was the most popular section was when the game was the most fun wars dont kill the game imo peace does.. if both side actually war ofc
ATM, bug stops attack units being killed
Lifers never die unless at persons choice.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
![Smile :)](./images/smilies/icon_smile.gif)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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Juliette Verified
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Re: more mercs
Sarevok wrote:The thing that was killing the game, and still partly is:Almost38 wrote:it starting to turn back into one hopefully itll last still tho the days when the GC was the most popular section was when the game was the most fun wars dont kill the game imo peace does.. if both side actually war ofc
ATM, bug stops attack units being killed
Lifers never die unless at persons choice.
Ad 1. Which bug?
![Shocked :shock:](./images/smilies/icon_eek.gif)
Ad 2. Yes. What do you recommend? Link to thread plz. Thanks Sara!
![Image](https://i.imgur.com/4T1bURx.png)
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Re: more mercs
To be honest, no idea at this point. Typical GenY, if I was from that GenT-X wrote:Sarevok wrote:The thing that was killing the game, and still partly is:Almost38 wrote:it starting to turn back into one hopefully itll last still tho the days when the GC was the most popular section was when the game was the most fun wars dont kill the game imo peace does.. if both side actually war ofc
ATM, bug stops attack units being killed
Lifers never die unless at persons choice.
Ad 1. Which bug?(Oh, **Filtered**, the lifer suicide bug. Right.)
Ad 2. Yes. What do you recommend? Link to thread plz. Thanks Sara!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
![Smile :)](./images/smilies/icon_smile.gif)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> anotheri am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
- Almost38
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Re: more mercs
i think more killable units would make the game far more interesting
zebism is the way of the furutre!
![Image](http://i5.photobucket.com/albums/y184/fannzo92/Sigs%20and%20Avatars/almost38fourth.jpg)
Spoiler
Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
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Re: more mercs
I am quite sure that I have suggested this in the past,
(cba to find it atm tho)
but here it goes:
everyone gets their own personal merc allotment, or personal merc market, as it were.
based on that player's army size,
**(perhaps influenced by weapon count or soldier count),
**(perhaps also including a bonus percentage for active fighters / farmers),
and the calc is updated as often as we get new mercs...
whether we stick with the current turn-based system or go with:
day, week, or month...
or my personal lulz favorite: LIFETIME :smt043
So...
Dubby gets XX # of attack mercs, XX # of defense mercs,
and XX # of untrained mercs, per...
turn, day, week, or month...
And Almost38 gets YY # of attack mercs, YY # of defense mercs,
and YY # of untrained mercs, per...
turn, day, week, or month...
And Jedi Tank gets WW # of attack mercs, WW # of defense mercs,
and WW # of untrained mercs, per...
turn, day, week, or month...
And Kikaz gets... 0.
Note that Dubby, JT, and Almost38 still have to buy the mercs,
still have the same constraints against an all-mercenary strike or defense,
and can still buy more mercs over multiple time periods,
(turn, day, week, month, year, whatever),
than they are allotted in a single time period...
just like we do now...
the only change is that when Dubby needs more mercs,
having JT online to sell mercs does nothing for Dubby...
having fewer players online does nothing for
...or against Dubby getting mercs...
nor can Almost38 stop Dubby from getting or using mercs
simply by "stealing" them at the beginning of each turn...
(day, week, month...)
(cba to find it atm tho)
but here it goes:
everyone gets their own personal merc allotment, or personal merc market, as it were.
based on that player's army size,
**(perhaps influenced by weapon count or soldier count),
**(perhaps also including a bonus percentage for active fighters / farmers),
and the calc is updated as often as we get new mercs...
whether we stick with the current turn-based system or go with:
day, week, or month...
or my personal lulz favorite: LIFETIME :smt043
So...
Dubby gets XX # of attack mercs, XX # of defense mercs,
and XX # of untrained mercs, per...
turn, day, week, or month...
And Almost38 gets YY # of attack mercs, YY # of defense mercs,
and YY # of untrained mercs, per...
turn, day, week, or month...
And Jedi Tank gets WW # of attack mercs, WW # of defense mercs,
and WW # of untrained mercs, per...
turn, day, week, or month...
And Kikaz gets... 0.
![[081.gif] :smt081](./images/smilies/081.gif)
Note that Dubby, JT, and Almost38 still have to buy the mercs,
still have the same constraints against an all-mercenary strike or defense,
and can still buy more mercs over multiple time periods,
(turn, day, week, month, year, whatever),
than they are allotted in a single time period...
just like we do now...
the only change is that when Dubby needs more mercs,
having JT online to sell mercs does nothing for Dubby...
having fewer players online does nothing for
...or against Dubby getting mercs...
![[047.gif] :smt047](./images/smilies/047.gif)
nor can Almost38 stop Dubby from getting or using mercs
simply by "stealing" them at the beginning of each turn...
(day, week, month...)
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- Almost38
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Re: more mercs
i like this idea the kikaz part best..
zebism is the way of the furutre!
![Image](http://i5.photobucket.com/albums/y184/fannzo92/Sigs%20and%20Avatars/almost38fourth.jpg)
Spoiler
Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
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Re: more mercs
![Very Happy :D](./images/smilies/icon_biggrin.gif)
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Re: more mercs
Dont use mercs anyways, straight super mass. ![[047.gif] :smt047](./images/smilies/047.gif)
![[047.gif] :smt047](./images/smilies/047.gif)
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Meanwhile in MaYHeM
I rise up at night
I live just inside you
And give you a terrible fright
I walk through the darkness
I lurk under your bed
I live in your wardrobe
I creep up in the shed.
I tiptoe through the corridor
I follow you anywhere
I rip your braveness apart
And never ever care
I am fear so don't come near..
Duderanch wrote:And so it would come to pass, in December of 2012 the war between the ponies and the pandas broke out..it lasted 21 days, the result? Armagedon.
Noobert wrote:Kikaz scares me at times, and he's in my own alliance.
Dr. House wrote:I HAVE THE POWER! The power to warn, and I will **Filtered** use it too.
Kateaclysmic wrote: I thought you loved me, Kikaz. I'm getting an abortion.
Sarevok wrote:Congrats on the most constructive post ever...Kikaz wrote:Ridiculous.
I creep though shadowsAffirmation wrote: And Speaking of bad boys (the baddest)... Kikaz is right, Q is a family, and Affy is the love child of Kikaz and Kateaclysmic!! That is right... I am NOT AN ABORTION... but she never nursed me and Kikaz stopped being a terrible father figure to Affy years ago... Family - HA... Affy's old arse...![]()
Where is the love Kikaz??? WHERE IS THE LOVE (Dad...) ???
I rise up at night
I live just inside you
And give you a terrible fright
I walk through the darkness
I lurk under your bed
I live in your wardrobe
I creep up in the shed.
I tiptoe through the corridor
I follow you anywhere
I rip your braveness apart
And never ever care
I am fear so don't come near..
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Re: more mercs
writing the Legendary Tales of Kikaz? ![[043.gif] :smt043](./images/smilies/043.gif)
![[043.gif] :smt043](./images/smilies/043.gif)
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- muffafuffin
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Re: more mercs
I would have to agree that more mercs is a logical step. Armies are bigger and the plague limit continues to rise. Perhaps as plague increases so should the mercs per turn. As it is it only takes a couple people to hold all the games mercs and it kind of sucks lol.
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- AGL - IAG - TAG - PTAG - LTAG - QTAG - KTAG - GAG - TOE - TUS - TUN - TUK
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