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CHAOS Alliance peace option's in MAIN
Posted: Wed Feb 08, 2006 7:26 am
by ~Phoenix~
Will make it easier to do. And dont say it wont work. As it already is.
Posted: Wed Feb 08, 2006 8:27 am
by Wolf359
Definately!!!
Posted: Fri Feb 10, 2006 4:58 pm
by cinder__393
NO NO NO ... well ok

would be Great to have in main

would be an excilent feature... if every thing goes to plan

Posted: Fri Feb 10, 2006 6:08 pm
by Wolf359
I've added a poll for this one.
Posted: Sat Feb 11, 2006 1:14 am
by ~Phoenix~
I vote.. YES!! surprise surprise..
Could you all vote in the poll please.
Posted: Sat Feb 11, 2006 1:37 am
by Flavar
of course would be great
Posted: Sat Feb 11, 2006 1:15 pm
by NoDot
Wolf359 wrote:I've added a poll for this one.
"Don't care."
Posted: Mon Feb 13, 2006 6:59 am
by ~Phoenix~
boooooooooooooooooooooooooooomp
Posted: Mon Feb 13, 2006 8:44 am
by Sleipnir
I would vote, but as I don't play chaos, I'm not exactly sure what you're referring to.
Posted: Mon Feb 13, 2006 9:19 am
by ~Phoenix~
For Sleipnir & other's.
Basically. Alliance leader's can announce peace on another alliance.
Posted: Mon Feb 13, 2006 9:21 am
by 311 [TA]
Hell sheah!!!!!!!
Posted: Mon Feb 13, 2006 10:50 am
by Sleipnir
~Phoenix~ wrote:For Sleipnir & other's.
Basically. Alliance leader's can announce peace on another alliance.
Yeah, but how does that work, does it mean your entire alliance can no longer attack the other party? Do alliance relations override personal or the other way around? Does it add new members to the peace treaty as they join, or does it only apply to those members at the time of declaration? Can it only be broken by leaders?
All in all I like the idea of alliance relations, as long as it works the way it should, which is not the way our current commander/officer total peace relations work. Alliance relations should be stored in a separate table, only changeable by leaders, and overriding personal relations. So if your alliance is at peace with player X's alliance, wether you were at war with him before or not, and wether you joined the alliance before or after peace was declared, you cannot overrule your alliance relations and attack them. Alliance relations come first.
Posted: Mon Feb 13, 2006 10:53 am
by Tauriman77
it would be nice i think
Posted: Mon Feb 13, 2006 11:37 am
by ~Phoenix~
Sleipnir wrote:~Phoenix~ wrote:For Sleipnir & other's.
Basically. Alliance leader's can announce peace on another alliance.
Yeah, but how does that work, does it mean your entire alliance can no longer attack the other party? Do alliance relations override personal or the other way around? Does it add new members to the peace treaty as they join, or does it only apply to those members at the time of declaration? Can it only be broken by leaders?
All in all I like the idea of alliance relations, as long as it works the way it should, which is not the way our current commander/officer total peace relations work. Alliance relations should be stored in a separate table, only changeable by leaders, and overriding personal relations. So if your alliance is at peace with player X's alliance, wether you were at war with him before or not, and wether you joined the alliance before or after peace was declared, you cannot overrule your alliance relations and attack them. Alliance relations come first.
Well I dont run an alliance, but as far as I know it's just a display thing. Although permenant peace relation's COULD be possible...
Have to wait for someone who owns an alliance to confirm that though.