Obviously, the irony of my post is being lost on some fine upstanding gatewarsers, so I'll make a serious post.
Andy! wrote:Perg was bought into the game to allow for slower game-play with less risk of being massed etc, etc, so that players with less time and busier lives can still play.
I have been playing in perg for the better part of four years, and people always make this goddamn argument. One person loses a 4-6T defence, or their decent MS, and all of a sudden everyone starts shouting "THE GAME IS BROKEN! FIX IT! STOP THEM!"
And no one addresses what the issue actually is, hell I'd quote a number of norm players here from the vulture thread because it's relevant here. The biggest reason these players get originally noticed, is because not only do they have considerable stats, but they sit there with 2-8T naq out. Why the hell should they be allowed to turtle with no consequences. Is that what you want? You want perg to be a place where people can just avoid some arbitrary stat, say covert, and have a 15T defence, which is HUGE in perg because of the army size limit, and all the rest in miners and income planets, meaning they can't be touched. WHY WOULD ANYONE WANT THIS!?
This game has always had passive and aggressive members, you can't force a realm passive, and if you try, you will bleach the colour and reason people play this game.
HERE'S A WEIRD IDEA. Why do you think Western Warrior plays in perg. Honestly?
SPOILER ALERT: HE'S FREAKEN BUSY FOR DAYS AT A TIME. He's the a-typical perg player, active for short bursts. And then he's afforded the ability to leave and come back without risk of seeing every stat zeroed.
I'm in the same boat, so are others, hell Alaskan Assassin seems to be doing ok in perg right now, gonna complain about his account in perg too?
Andy! wrote:There should be like
A month stay in Perg then you have to be in main for a week
This is positively the most arbitrary, idiotic rule anyone could ever conceive. How about all norm players have to vacation for a week, and stagger it so almost no one is playing. SOUNDS GENIUS.
Mathlord wrote:he still has plenty of sabs he can do. Besides, 4 15-turn attacks with ac trained on ac 40 and his giant strike from just a few mil att supers means he can knife through any defense that would float in perg.
Well, to this, his covert means more than anything he can limit his losses, and can sab the higher cov/def players. But obviously norm only pays attention to norm updates, and forgets that admin is trying to find balance in perg also, so I'll spell it out for everyone:
Game Updates 2012 wrote:Less Sab in Perg. Its not a place for super-spies, although that does not limit you coming in (as does army size). Regardless, your covert capacity is lower while in perg...
I know. Weird right. Like no one noticed...no one in norm anyway.
And I'm going to say, several of the active turtle players in perg have cottoned onto how sab works, and have re-structured their accounts, making sabs even less effective again. I'm not going to spell out how, because I don't like turtle players, but, just know that players aren't all screaming about quitting. Maybe don't take the fun out of it simply because one player threatened to quit because his 10T defence, and 4T a day naq started to disappear; because that's stupid, if you championed this cause in norm like you did in perg, you'd all be called out for being naive.