Pinpoint Strike:
- Decrease Unit Production
- Decrease Spy Level
- Kill Units
Sabatoge:
- Destroy Fortification Level
- Destroy Siege Level
- Destroy Weapons
Ships (when implimented) (other than assisting in an attack):
- Destroy Ships (with minimal crew on yours)
What do you all think?
[edit] OK, since people are thinking Pinpoint Strikes are Spy abilities, (not everyone has read the "Research and Development" thread where the idea spawned, it seems) I'll give a small explanation. In a Pinpoint Strike, one sends a certain number of Attack Units to target something specific.
Their success in dependant on the:
- level of the item they're destroying
- attacker's attack rating
- number of Attack Units sent
- target's defense rating
- number of Defense Units sent.
Covert has nothing to do with the success of a Pinpoint Strike. In fact, it's a way to (try to) take down players who rely only on covert. That's why I call it a balancing idea.
