i really didn't know where to post this idea weather or not it would go with another post so i just made a new thread.
i don't like the idea of how your men make your naq since once u get so big attacking becomes trivial and thus the game becomes economics my idea on how to change this would be to implement a new way to make naq.
you would have to buy naquadah mines.u would start with one that would produce 10,000 naquadah a turn. then you would buy more naquadah mines with men. maybe each naquadah mine would cost 1000 men and add an extra 20,000 naquadah a turn. this way you would have to lose your men to get extra naquadah per turn. also the men would still be used to determine how much naquadah u can hold. so when u buy an new mine you would lose 1000 men and however much bank that is.
since theere would be naq mines there would need to be a way to destroy them like there is now with men. my suggestion would be a pinpoint strike that would damage naquadah mines and cost to repair. also a sab that would stop the flow of naq from so many mines and for so many turns depending on you spy level and how many spies u send to sab the mine.
i think that this would help the game out by allowing u to not have to worry about losing a ton of men when u attack. also people could attack your naquadah sites which could be hidden from sight with your covert levels. so when people attack they wouldn't know how many mines u have.
different way of making naq
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Jaffa15
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Sleipnir
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Sleipnir
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Well, this concept allows a limit to the amount of naq you make, and allows naq production to be destroyed. Suits more with the WAR part of stargatewars.

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NoDot
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Well, too much Naquada in the example, for one thing. However, instead of buying mines, how about you search for them (using attack/action turns), and could steal them from other players. I'd also recommend that the number of "Mining Units" (trained for 10000 Naquada each-too much?) you have and the number of mines you control determines how much Naquada you get per turn.
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Trade Feedback Thread for NoDot
Don't! Just...don't!You recieved 980 Naquadriah in exchange for 490,000 Units!
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[SGC_ReplicÅtors]
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Tyonaik
Mining units and u get a mine then the mining units can explore and get new mines like every 48 hrs or w/e and then the mining units are defenseless and u can purchase like to say gaurds to fend off enemies i think this is the best way and the admin can adjust the times and amount per unit u get like id say 50 per unit and they cost 5000 each and u start with like 1-5 this to me is perfect:!:
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Robosheep
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