1 spy sabs
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Radium
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1 spy sabs
Currently it is a favorite tactic of some to get a friend to sab them with one spy so they are invulnerable to sabs. I agree that the power of sabs do need to be limited. But I believe that sabs that fail should not count like those that work do.
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JIX
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Radium
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JIX
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i would'nt say its expoilting infact i've never used this tactic ever but its something i could fall back on if i really needed itRadium wrote:JIX wrote:you need to sent a min of 10 spies now but thats not the point
i dont like this idea
I see. Give a reason Jix other then exploiting a bad system to protect yourself please
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Stricken
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king tut
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Re: 1 spy sabs
i agree that people need to stop sabin themselves slightly to avoid real sabs, but i think that it should be a limit on how many times you can be sabbed by the one person instead of a limit on how many times you can be sabbed by everyone, or maybe you can still be sabbed but after a few sabbs your covert defence increases temperarily.
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Radium
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mj0 wrote:u need at least 5 spys to sab
the best cahnge would be that just SUCCESSFUL sabs count to the limit ....that would fix everything
and recons may not count to that limit too ...or let just one recon per person count ..
Well me not knowing the right number tells how much I have used this tactic.
However you are saying what I said. It seems like the ones against the idea candidly are the ones who want to get in a fight but not have to pay the price for the fight to me. They like cheap cheesy tactics that clearly were not the intent of the design of the game.
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Flavar
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myo was faster than i was.
There is an easy solution:
Only sucessful sabotages should count. The rest does not add to the limit.
That means only if weapons are destroyed your realm slowly gets not attackabel bye sabs.
There is an easy solution:
Only sucessful sabotages should count. The rest does not add to the limit.
That means only if weapons are destroyed your realm slowly gets not attackabel bye sabs.
Writing as a mod. But i am currently testing colors. So if you want to claim one as yours or its not the best to read give me a call please 
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god of darkness
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Re: 1 spy sabs
Radium wrote:Currently it is a favorite tactic of some to get a friend to sab them with one spy so they are invulnerable to sabs. I agree that the power of sabs do need to be limited. But I believe that sabs that fail should not count like those that work do.
spying can do the trick to

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Flavar wrote:myo was faster than i was.
There is an easy solution:
Only sucessful sabotages should count. The rest does not add to the limit.
That means only if weapons are destroyed your realm slowly gets not attackabel bye sabs.
But that wouldn't make sense - surely if a sabotage fails, it means the spies have been captured - so would a realm not raise their alert status after having caught a spy on their territory, thereby making it harder for subsequent intrusions?
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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thunder
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