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have a confirm search for new planet thing

Posted: Thu Jun 01, 2006 6:12 am
by Kerrus Magrus
aaargh., this is the second aaarghing time i've sent my MS off to galavant around looking for a new planet while trying to get to the planet saummary screen. and the second likely time that it's not gonna find anything. can we at least get the button moved so it's not flush with the planet summary button?

can we also get a recall MS function so we can get our MS back if we make this mistake (downside to it would be no sightings of planets if you recall it.

Re: have a confirm search for new planet thing

Posted: Thu Jun 01, 2006 6:44 am
by Super Unknown
Kerrus Magrus wrote:aaargh., this is the second aaarghing time i've sent my MS off to galavant around looking for a new planet while trying to get to the planet saummary screen. and the second likely time that it's not gonna find anything. can we at least get the button moved so it's not flush with the planet summary button?

can we also get a recall MS function so we can get our MS back if we make this mistake (downside to it would be no sightings of planets if you recall it.


yeah, i would like to get be able to get my MS back cause it would be a lot easier attacking people and taking their planets :-D

Re: have a confirm search for new planet thing

Posted: Thu Jun 01, 2006 6:58 am
by 12agnar0k
Kerrus Magrus wrote:aaargh., this is the second aaarghing time i've sent my MS off to galavant around looking for a new planet while trying to get to the planet saummary screen. and the second likely time that it's not gonna find anything. can we at least get the button moved so it's not flush with the planet summary button?

can we also get a recall MS function so we can get our MS back if we make this mistake (downside to it would be no sightings of planets if you recall it.


no you sent your mothership millionms of light years away there no way to simply call it back :twisted:

Re: have a confirm search for new planet thing

Posted: Thu Jun 01, 2006 7:00 am
by Super Unknown
12agnar0k wrote:
Kerrus Magrus wrote:aaargh., this is the second aaarghing time i've sent my MS off to galavant around looking for a new planet while trying to get to the planet saummary screen. and the second likely time that it's not gonna find anything. can we at least get the button moved so it's not flush with the planet summary button?

can we also get a recall MS function so we can get our MS back if we make this mistake (downside to it would be no sightings of planets if you recall it.


no you sent your mothership millionms of light years away there no way to simply call it back :twisted:


lol...thats a bit of a stinker..never thought of that.

Posted: Thu Jun 01, 2006 8:23 am
by DUDEY
I agree that there should be a comfirm button, i clicked on send mothership out by accident, i ment to click summary lol

So yeah thats a good idea
I understand you cant just ask for it to be sent back because its like lightyears away.

Confirm button please :)

Posted: Thu Jun 01, 2006 8:25 am
by Elemental_FIRE
I got a planet, but I'm not too sure what it does. I sent arount 750 ships with it though.

Posted: Thu Jun 01, 2006 9:39 am
by Hammond
yes please add a check box for sending out the MS i have sent it out while trying to get the planet screen and at least 10 others i have spoken to today have done the same thing.


PLEASE

Posted: Thu Jun 01, 2006 9:42 am
by Wolf359
I agree - a 'confirm mothership deployment' would be good - I ahve had a few people moan that they have sent it out accidentally - lol!

Also - a 'recall mothership' function would be good and, despite what Ragnarok said about you've sent it millions of light years away, sothere is no way to call it back I think this could work. It is sent away - but I am assuming it spends the majority of the time away searching for suitable planets, not actually travelling - also, it could be made so that the ship does not return for at least 2 FULL turns, and it costs naq to get it back, due to the increased energy it has to expend to get back quickly. In fact - it could be set up so that the more naq you spend, the quicker it gets back.

I'm also moving this to suggestions as it is more of a suggestion than a discussion.

Posted: Thu Jun 01, 2006 10:21 am
by Mujo
i definitely agree with confirm button - but not with recalling it...
if you have sent it (willingy - presuming there will be confirm button) then you must face the "consequences" of its absence fro 24 hours

Posted: Thu Jun 01, 2006 10:56 am
by Desnar
Knare wrote:When sending your MS out, it should take until the end of the turn before leaving for 'preperations.' This gives people time to stop the journey all together (think, this could save quite a number of threads saying 'hay i sent my ms out by accident n wan it bak plz'). They should also be able to be recalled at any time, just it will take a few turns to get back; so the journey can be cut short if times call for it.


I like my idea, I posted this in general a few days ago

Posted: Thu Jun 01, 2006 1:43 pm
by StarGateZat
Yea, I'm in complete agreement on this one. A confirmation button for Mother Ship exploration is much needed.

Posted: Thu Jun 01, 2006 5:40 pm
by Rukia
i like this idea...we should try it out. getting new planets isn't always bad either...

Posted: Fri Jun 02, 2006 4:01 am
by Wolf359
loki_niflheim wrote:I have a suggestion that I'd like to bounce with the forumites. I think the cost of defense of a planet is fair enough, but maybe the attack success ratio shouldn't be so cut and dry, like the traditional attack - defense. There are other less cut and dry 'attacking' algorithms, for example:
- Sabotaging, with the idea of percentage damage or maximum damage per attack, whichever is greater.
- Covert Agent Kill rate, complex calculation :wink:

I think one attack per day for planets is to par with how long it takes for a mothership to discover them. However, because stealing what others have usually takes less time than discovering them, maybe a bigger limit should be imposed. Say 2-4 per day, or we can apply the 'distance' rule that raiding has (difference in rank become how many minutes?). The further the distance, the longer it takes to reach/less damage can be applied.

The other imbalance in the attack/defense of planets is the fact that the fleet strength is higher for Tauri, which is par to their race advantage, but the planet defense do not have this advantage at all.

Just a few cents that may be worth considering...


It is all well and good making suggestions - but this has nothing to do with this thread - please suggest it elsewhere, or look for a thread in which it is already being discussed.

Original post removed.

Posted: Fri Jun 02, 2006 5:39 am
by bryan
maybe it takes as long as it has been out to return, to a max of 12 hours.

Posted: Fri Jun 02, 2006 5:48 am
by -lil evil genious-
wuldnt wanna accidentally lower my defence at a critical time....plz implement this :D :-D