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Raiding After the Update

Posted: Tue Jun 06, 2006 1:14 pm
by ZS Agent281
What do you raiders think about the Def Con updates?

It seems to have discouraged a lot of would be raiders from starting up. I have noticed a far greater amount of UU today then I have seen in a good while. I have been completely annoyed with the Critical Def Con, but the Low Def Con seems to be all right.

About half the people with suitable UU are on Def Con and it really isn't worth it yet to start attacking them, in my opinion of course. I think we ought to try and keep them around 40K UU for raiding purposes to make sure that the time to raided ratio is profitable.

So what do the rest of you think of the update, from the raider's stand point of course.

Posted: Tue Jun 06, 2006 2:37 pm
by Hensenshi
Less people willing to raid means better raid targets for me. :-D

Re: Raiding After the Update

Posted: Tue Jun 06, 2006 3:00 pm
by Munchy
ZS Agent281 ~Prophet~ wrote:What do you raiders think about the Def Con updates?

It seems to have discouraged a lot of would be raiders from starting up. I have noticed a far greater amount of UU today then I have seen in a good while. I have been completely annoyed with the Critical Def Con, but the Low Def Con seems to be all right.

About half the people with suitable UU are on Def Con and it really isn't worth it yet to start attacking them, in my opinion of course. I think we ought to try and keep them around 40K UU for raiding purposes to make sure that the time to raided ratio is profitable.

So what do the rest of you think of the update, from the raider's stand point of course.


I prefer it before the update.

The best thing about raiding now is that it is actually cheaper. Basically instead of paying a million in repairs every 20-30 attacks, I now spend 0 because all my attack ability comes from planets. And also, when a person is not in def con mode, it can be quicker, because I don't have to repair my weapons.

However, on that last note I would like to ask a question, and I hope someone can answer it. Does anyone know if people come out of def con mode after a period of time. Like for example, say a dead account (which 80%-95% of raid targets are) is in critical because of all the attacks on it. Will that person ever be out of critical again, or does he have to log on to do that?

If the answer to that is no, then I say this def con mode thing stupid, and should be reconfigured. If that is so then soon most raid targets will be in critical, now and forever. However, if people do come out of def con mode after say a week, then I don't mind nearly so much.

Posted: Tue Jun 06, 2006 6:08 pm
by War Bird 22
I dislike it, takes so long..to...raid..

Posted: Wed Jun 07, 2006 1:22 am
by Don Lewis
it takes ages to raid, byt anything that stops people raiding is good for me.

So its about the same.

Posted: Wed Jun 07, 2006 2:30 am
by goldenh
i don't like it, i thought it would be impossible to raid so i bought a 20 bil attack so i can attack for naq, now i can't raid anymore :p :twisted:

Posted: Wed Jun 07, 2006 2:46 am
by slicky
Cant stand the limmit on attacks, 100 attacks whats that all about??? and the time limmit is still crap utter crap.

Has made raiding alot more time consuming, not that im going to stop raiding, but now i just dont like admin as much! :P

Posted: Wed Jun 07, 2006 7:59 am
by High Empty
If your going to raid have two windows open and then alternate between the two

Posted: Wed Jun 07, 2006 8:32 am
by ZS Agent281
Or more than two if they are on critical... :roll:

Posted: Wed Jun 07, 2006 11:22 am
by nomis_17
i like it, all the impatient people have given up, leaving more for me. my average was around 22 per 1 turn before update, and in half an hour yesterday between PPTs, i used 4k turns and got 140k UU, 120k of that was pure profit as i lost 20k supers to massing a def, which is 30 per 1 turn, so yeah, im happy with it :-D

Posted: Wed Jun 07, 2006 1:45 pm
by Funky White Boy
There are techniques where you can get around DefCon... Mozilla Users in particular. I have now mastered a newer way of raiding

Posted: Thu Jun 08, 2006 8:58 pm
by [SGC_ReplicĂ…tors]
....way around it...

Posted: Fri Jun 09, 2006 7:29 am
by 12agnar0k
the update si good, if you do not wish to be raided you go on to critical just because soem of your farms well lots.. are on critical doesnt mean they shouldnt have critical so you can raid them,....

Posted: Fri Jun 09, 2006 11:43 pm
by BL1P
samll problem that will no dowbt be happening is that a player who has posibly got multis for UU can just set there multi acount on def con and that will deter most raiders.

so now mutis have a nice little protection for there uu accounts
kinda anoying when ya see accounts that have no activity fo months sudenly go on critical where as before the most activiy the account had was when all its uu would vanish sudenly

Posted: Sat Jun 10, 2006 1:12 am
by Saber
well obviously this isn't that big of a deal the market still dried up.