But maybe being able to add naq like in a real bank, not only by tax to officers. And being able to send it to them, in their banks, even if their is full
Commander bank
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Commander bank
Well if already mentionned far ago
but I think it's a good idea like in chaos.
But maybe being able to add naq like in a real bank, not only by tax to officers. And being able to send it to them, in their banks, even if their is full
But maybe being able to add naq like in a real bank, not only by tax to officers. And being able to send it to them, in their banks, even if their is full




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Looks like a good good idea 

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If you want to transfer naq to your officers - get SS.
I personally don't want to see main get more like Chaos - I don't play Chaos because I don't like it - so I would be against this.
I personally don't want to see main get more like Chaos - I don't play Chaos because I don't like it - so I would be against this.
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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The main problem is that it would make the main reason for getting SS, which is to be able to trade and give resources, defunct - at least in part. You could now just get somebody to join you as an officer for 24 hours so that you can send naq to them.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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Well make it just like chaos then, where the tax actualyl comes from the officers themselves. That way the commander is merely helping them along and save some resources and it can't be used so much as a second option for full SS.
Besides, it would just be for naq anyway, so the trade options would still be limited.
Besides, it would just be for naq anyway, so the trade options would still be limited.

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Wolf359 wrote:The main problem is that it would make the main reason for getting SS, which is to be able to trade and give resources, defunct - at least in part. You could now just get somebody to join you as an officer for 24 hours so that you can send naq to them.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
Yes, but many people will not join as a officer to someone just for naq, i wouldnt cause i like my UP bonus and income bonus. only newbies would benefit, and whats wrong with that
i like the idea of a commander vault on main. i would like a alliance vault if i knew alliances like omega wouldnt just become more powerful from it. commander vault seems a reasonable update to me.
maybe, set a limit that a officer has to be with the commander for a set period of time before is inline for benefits
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Wolf359 wrote:The main problem is that it would make the main reason for getting SS, which is to be able to trade and give resources, defunct - at least in part. You could now just get somebody to join you as an officer for 24 hours so that you can send naq to them.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
I have the 20$ SS, but the prob you know is that when you send naq to them, it can be stolen, the point is sending the naq to their bank




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Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,
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__Apophis___ wrote:Wolf359 wrote:The main problem is that it would make the main reason for getting SS, which is to be able to trade and give resources, defunct - at least in part. You could now just get somebody to join you as an officer for 24 hours so that you can send naq to them.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
I have the 20$ SS, but the prob you know is that when you send naq to them, it can be stolen, the point is sending the naq to their bank
Which.. makes it safer.. which is bad.
Dont you want ANY risk in thsi game at all? Your siggy would indicate your always on PPT and now you want to be able to give people things without any risk involved.
Whats wrong with this game
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Triple ]-[ wrote:__Apophis___ wrote:Wolf359 wrote:The main problem is that it would make the main reason for getting SS, which is to be able to trade and give resources, defunct - at least in part. You could now just get somebody to join you as an officer for 24 hours so that you can send naq to them.
We are talking about two different games here - we should not be trying to make them the same, even in part, so let's keep them as they are.
I have the 20$ SS, but the prob you know is that when you send naq to them, it can be stolen, the point is sending the naq to their bank
Which.. makes it safer.. which is bad.
Dont you want ANY risk in thsi game at all? Your siggy would indicate your always on PPT and now you want to be able to give people things without any risk involved.
Whats wrong with this game
The sig is for Q
But the prob is not the risk thing, but that means you can't help your officers if they not online when you are (needs to be in same time area then) and those with low def have no chances to grow.
But I dislike the raid limit so I am not against risks




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Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,



