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Life Force Reserve Maximum: going above max

Posted: Mon Jul 10, 2006 10:55 am
by 311 [TA]
Reserves grow at the same rate as life force when you are below the maximum, do not grow at all when your life force is not at max, and can never go above the life force reserve maximum, which is currently set at 10x your max life force.


I wanted to point out to forum that my Life Force thats for the Life Force Reserve maximum has gone above the maximum.

Once it goes above the maximum it does stop moving up anymore. However it still is above the life force reserve maximum.

It clearly states in the update it can never go above the life force reserve maximum. Mine has now gone over that maximum.....

Wanted to give you heads up forum. I was pretty sure you would want to hear about this.

I am also pretty sure that other players should be starting to get to there maximum by now and noticing this as well.

I want to point out im not talking about normal life force but Life Force Reserve .......someone sent me a pm that did not understand this new stat is different then life force.


The code just needs to test to see if the next improvement to the life force reserve maximum will put it above the maximum allowed if it would, then you just set the life force reserver maximum variable to the max allowed instead of increasing it X amount.

Currently it just increases it as long as it is below max, but when it slightly below the max it will usually go above slightly with the next turn flip. Then it stops increasing since the max has been reached.

Posted: Mon Jul 10, 2006 2:08 pm
by Ston
about how much are we talking here? 100 rLF?

Posted: Mon Jul 10, 2006 2:30 pm
by 311 [TA]
well depends on how much your life force grows a turn.......it wouldnt be a large large number, but .......i didnt say this was a super critical problem either

just bringing it up, cuz it going above the max

Posted: Mon Jul 10, 2006 4:12 pm
by Geoff
lol i was about to post stating the same thing :)
Except i hadn't noticed yet that it stopped growing once its above max.
With my fairly basic knowledge of programming I can see how this would've been easy to overlook.

Posted: Mon Jul 10, 2006 7:59 pm
by Lord Neqa'el
my max reserves are also growing above max level now.

Posted: Wed Jul 12, 2006 7:44 pm
by Aegidius
mine is 128 above max. So far it could be a little programing detail about where to stop. I will check if it grows more tomorrow.

P.S.: Lord Neqa'el, good avatar. I will take it.

Posted: Thu Jul 13, 2006 8:31 am
by Aegidius
AEgidius wrote:mine is 128 above max. So far it could be a little programing detail about where to stop. I will check if it grows more tomorrow.

P.S.: Lord Neqa'el, good avatar. I will take it.


It doesn't grow any more, is 128 above max.

Posted: Sat Sep 16, 2006 8:29 am
by Kerrus Magrus
juat noticed this. mine's about 400 above max.

Posted: Sat Sep 23, 2006 8:27 pm
by Nephite
same here just a bit above max

Posted: Thu Oct 19, 2006 3:52 am
by loft666
mine is at 221 at the moment i will see if it still gos up

Posted: Thu Oct 19, 2006 7:25 am
by gooseman the first
its in relation to how much it goes up per turn
lets say you were at 350/400 and you get 54 per turn, next turn youd have 404/400. it wont go any higher

Posted: Thu Oct 19, 2006 7:37 am
by Memento
yea mine is 1k over its just how many life force u make a turn and how lucky u are wen it goes up

its nothing major

Posted: Thu Dec 21, 2006 10:44 pm
by Midgetbuster
Whats the reserve life force for anyway???

Posted: Sat Dec 23, 2006 5:06 am
by Shooting Star
For if and when descension is implemented. It's what takes damage first I am guessing, then your regular life force, then you get descended.