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Mercs

Posted: Mon Jul 25, 2005 5:43 pm
by Chief
Anyone ever notice how there are never any attack or defense mercs available? It so frustrating that I cant buy any for how much the really cost.

Because of that, I am willing to trade untrained mercs on a 4 to 1 ratio. 1 untrained merc is worth 900 sold back, so three is worth 3600 naq. each attack merc costs 3000, so you would be making a 600 naq profit in the deal. you would also be making 1800 (or double) the amount of naq you would get selling the attack mercs back. I dont want any defensice mercs though.

If anyone is interested in the deal, PM me ingame for more info,

Chief


P.S, admin should increase the merc generation.

Posted: Mon Jul 25, 2005 5:54 pm
by Ridic
Mercs are based on your untrained men. So if you want mercs dont train so much

Posted: Mon Jul 25, 2005 6:25 pm
by CthulhuSpawn
You cant afford them or you cant get them fast enough? I know ive bought ever single merc on sale, minus the untrained mercs, atleast 3 times now. You just need to be quicker, and I know you have the money, I stole 10 mill from you today. If you cant even buy mercs how do you expect to beat me at a war?

Posted: Mon Jul 25, 2005 7:49 pm
by Chief
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

You shall see, They are part of the plan. But this time, you dont know the plan. lol.

:smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097 :smt097

Chief

Posted: Wed Jul 27, 2005 4:26 am
by Narrator
umm mod.. this should be moved to suggestions.

i voted no. its better to have to few than too mayn.
-ven

Posted: Wed Jul 27, 2005 12:43 pm
by Ridic
agreed

Topic moved

Posted: Wed Jul 27, 2005 8:03 pm
by Mango
option 1

Would dividing the merc available into the 4 races help?

It would stop top players buying all merc with 1 purchase, they would be able to buy the Tauri merc but 3 other players (minimum) would have the opportunity to purchase the other race mercs.

Game wise there would be no difference in the abilities of the mercs and they would not be stored as particular race merc but simply just as 4 seperate 'pools' of mers, 1 for each race.

option 2

Have a maximum puchase quantity of 1000 (?), this would slow the process down, if someone wanted to buy 5000 they would have to buy 1000, wait for refresh, buy 1000, wait, buy, wait etc etc

This extra time would allow a greater 'window of purchase' for all players

Posted: Wed Jul 27, 2005 10:30 pm
by hidden
well i dont really care since i get nothing but super soldiers i know your thinking im crazy and im thinking im crazy.

but i noticed it is very hard to get mercs and it should be increased.

hey the idea about a set of mercs for all races is a good idea then it would be hard for tauri to get them and they would be destroyed anf the goa'uld will rule all flesh and blood(lucky replicators)

anyway mango's option 1 sounds like a good one

Posted: Wed Jul 27, 2005 10:40 pm
by Myseri
I think a lesser amount is good, that means less people can use 3600 Naq to get an attacker and either have to by just drones(Asgard) for 2000/1800 or get super clones for 89000/80000 which means more Naq spent and better options for the goa'uld to get Untrained Units instead of Untrained Mercs.

Posted: Sun Jul 31, 2005 2:12 am
by Nuto vixen
This is getting to be a big issue, as we are stealing more naq than ever and therefore, we all have more weapons.

But, the mercs are so few, we can't possibly all have enough.

I suggest we purchase mercs like we do Super Soldiers or like any other weapons.

Why shouldn't we be able to buy them like any other trained troop?

Doesn't make sense to me...

Posted: Mon Aug 01, 2005 10:03 am
by Replicator_Hector
mercs are ment to agment your forces not be your forces. so haveing to few is good. it means that every one has to use a portion of their untrainde troops and spend at least 2k on each one to train them. so i think the merc situation is just fine. maby up the ammount of mercs per turn slightly just because more people want them and loose them but a firm limit on the ammount of mercs that make up your forces should be set. 1/4 of your attacking or defending troops can be mercs. that way people have to train troops before they can buy mercs

Posted: Tue Aug 02, 2005 8:16 pm
by MackTheKnife
Need more mercs, i've been trying for the last 5 days to be 200 attack and 250 defence. As soon as it refreshes, I put in the amount, then click buy, and they are all gone in seconds, and I dont' get any. THe high level players but 999 and 999 and that means the total pool is gone.

Posted: Wed Aug 03, 2005 10:05 pm
by justbegladnow
I'm going to suggest instead of adding x mercs (I think its about 1500 but...) every 30 min to add x/30 every minute. That will save everyone from having to sit and refresh to try to get their mercs since no one will be able to buy 999 at once.

justbegladnow

Posted: Wed Aug 03, 2005 10:13 pm
by King Austin
Just a few more would be nice. The amount that we get now is gone in less than a minute every turn. If it's at 1500 maybe we could try 2500, because now the game is a lot bigger than it was and there is a bigger demand on mercs.