why not move galaxy people are finding it hard to find planet when you have a mothershio for some attack turn you can move galaxy.
1.new planets
2.add more races for different galaxys
3.you can only attack people in that galaxy
4.defferent galaxys give you different thing like the milky way plus 5% income....and so on
5.has any one suggested this before
tell me what you think
MOVE GALAXY
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Captain_Tanal
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Zeratul
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planets dont fit into chaos, as there are no motherships there...
and there are different races...
the chaos races are furling, children of the ori, re'tu, wraith, ancient, unas...
and there are different races...
the chaos races are furling, children of the ori, re'tu, wraith, ancient, unas...


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maybe just send ms to another galaxy, for those we search planets.
maybe put a counter on the ship before send it, most time u send hit, more luck u got to find a new planet.
someting like "send ms to find planet for XX hours" where XX is minimum 24 and got no maximum. if u send it for 250 Hours, u got very highre possibility to find a planet.
i think it could be better for players who cant defend theyre planets.
Have fun on sgw :p
maybe put a counter on the ship before send it, most time u send hit, more luck u got to find a new planet.
someting like "send ms to find planet for XX hours" where XX is minimum 24 and got no maximum. if u send it for 250 Hours, u got very highre possibility to find a planet.
i think it could be better for players who cant defend theyre planets.
Have fun on sgw :p


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gooseman the first
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Re: MOVE GALAXY
Captain_Tanal wrote:why not move galaxy people are finding it hard to find planet when you have a mothershio for some attack turn you can move galaxy.
1.new planets
2.add more races for different galaxys
3.you can only attack people in that galaxy
4.defferent galaxys give you different thing like the milky way plus 5% income....and so on
5.has any one suggested this before
tell me what you think
wow, this just gave me a cool idea.
ok,
you get a choice of lets say... 3 galixies to send your ms to, each with diffrent effects
(assume that more planets are added to searches for these)
1)
- normal
2)
- chance to find x amount of derilict ships and convert them to fleets for yourself
- lower chance of finding a planet
3)
-chance to find some sort of wierd item
eg, time accelerator (gives instant 50 turns), advanced mineral proccessor (+x% to income for x turns), naqadah stockpile (gives instant x naq)
-lower chance of finding a planet
and maby with 2 and 3 theres some risk of a stray comet or something hitting your ms and so damaging it slightly
and of course, you wouldnt be told which is which
whatcha think?
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Zeratul
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sounds a lot like a mainified version of the chaos quadrants... but otherwise interesting...


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gooseman the first
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