A new twist to UP.

Do you....

like it
40
56%
hate it
32
44%
 
Total votes: 72
pianomutt20000
Forum Zombie
Posts: 5018
Joined: Mon Oct 17, 2005 1:26 am
Race: Tauri
ID: 0
Location: Saving lives in the desert of CA.

A new twist to UP.

My suggestion is as follows.


A set % of your UP goes directly into lifers.



Could be as small as 5% or as high as 25%.




WE all know that fathers force their kids to do their job, this is under that area.




Like it?


Hate it?


I do not care, as it is just a suggestion :P


Bill
Image
urban assault wrote: Bill? Hey, I said I was kidding! Bill, don't push that red button!
Sometimes some of the mods will try to step on you, or even mod your section. My advice is to fill a sock with marbles and hit them repeatedly until they stop. - Pianomutt2000.
Munchy
Forum Expert
Posts: 1408
Joined: Sat Apr 01, 2006 8:54 pm
Alliance: Tauri Alliance
ID: 60881

It is interesting.

In one way it would be good because then when people are massed they are more likely to not loose everything...no matter how stupid they had been in building their account

On the other hand...I am not sure I want anymore lifers than I get already.... :lol:

It would also guarentee a slow increase in the quality of all naq farms, but I am not sure if that is a good thing or not. It would just speed up the games growth rate even more.
Last edited by Munchy on Sun Dec 03, 2006 10:31 am, edited 1 time in total.
Image

ID=60881
Super Unknown
Fledgling Forumer
Posts: 107
Joined: Sun May 14, 2006 5:07 am
ID: 0
Location: Unknown. Obviously.

I hate it :P
User avatar
High Empty
Forum Addict
Posts: 3274
Joined: Fri Oct 28, 2005 2:34 pm
Alliance: Omega
Race: God's Left Hand
ID: 102803
Location: omg who care, pm me and i'll inform yea

Bill, what i think should happen is that every 3 months all UU in all accounts are converted to miners, no lifers added. This way income goes up people take a 10 day break from raiding. And farms are more useful, in keeping with the value of the current turn. But then again i think we should have a rank for both UP and total size, that way you could use it to help control raiding. RIGHT Sleipnir
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake
Image
R3B3L
Forum Elder
Posts: 2109
Joined: Sun Sep 24, 2006 3:01 am
Race: Asgard
ID: 29252
Location: Leciester, England
Contact:

isn't this sort of similar to auto-training?
Zeratul
Elder Administrator
Posts: 23203
Joined: Sat May 06, 2006 8:44 am
Alliance: Lucian Alliance
Race: Templar
ID: 7
Alternate name(s): Hrefna
Reitha
Location: Nivlheim

Honours and Awards

R3B3L wrote:isn't this sort of similar to auto-training?


not if it is a small % of up turned into lifers, as those cant be untrained...

we kind of like it... but we want to see it grow a little before we vote...
Image
Image
"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."

Curious about our color? Feel free to ask...
GAT-X207
Forum Expert
Posts: 1277
Joined: Thu Nov 10, 2005 9:55 am
ID: 0
Location: P4C-970, Aschen Homeworld

a bit unorthodox but i have nothing against it
Image
who needs submarines anyway, those little black boats just keep sinking under the water anyway.
User avatar
FEARLESS
Forum Elder
Posts: 2014
Joined: Tue Nov 07, 2006 1:59 pm
ID: 0
Location: Out Counquering...

I like this idea. It kind of sometimes save you from raiders but I don't know about the farmers though. I'm nuetral to this.
*~Starry~*
Forum Addict
Posts: 2581
Joined: Tue Mar 14, 2006 6:02 pm
ID: 0

I don't see how this can be a great benefit for the game... :?

I admit... it would be cool... and the farms would be more delectible...
but int the end....
it still seems like a novelty... that will get annoying one day


~starry
_BlackAsc_
Fledgling Forumer
Posts: 155
Joined: Fri Oct 14, 2005 11:40 pm

maybe make it like your officer income you can choose a percentage that become lifers that way when being massed you could raise it.
For want of a nail, the horseshoe was lost. For want of a horseshoe, the steed was lost. For want of a steed, the message went undelivered. For want of an undelivered message, the war was lost.
*~Starry~*
Forum Addict
Posts: 2581
Joined: Tue Mar 14, 2006 6:02 pm
ID: 0

why can't you just train them yourself?
It's not like couple turns of llifers matter


~starry
DisposableHero
Forum Newbie
Posts: 41
Joined: Sat Apr 01, 2006 7:07 am
ID: 0

well if you could set the percentage youself it would be fine, could be used as if you were going out for the day set it to 100% as if you left standing orders for your troops to follow in your absence
Image
Timmy
Forum Irregular
Posts: 275
Joined: Sun Jul 02, 2006 9:23 pm

high empty wrote:Bill, what i think should happen is that every 3 months all UU in all accounts are converted to miners, no lifers added. This way income goes up people take a 10 day break from raiding. And farms are more useful, in keeping with the value of the current turn. But then again i think we should have a rank for both UP and total size, that way you could use it to help control raiding. RIGHT Sleipnir


i like this idea and was actually going to suggest it today but since you bropught it up i would like a rnka for UP and size as it would help with raiding as you say and also make it harder to get into g and r territory hopefully becuase a decent up and size would be required not just even stats but sorry to be off topic...

i don't mind bills suggestion but i don't mind it the way it is. i don't think there is anything wrong with it because i think most active peoples up are trained as miners anyway.
king_com
Forum Newbie
Posts: 43
Joined: Tue May 30, 2006 7:46 pm

Yeah i agree with timmy but i also think that you should be able to decide whether u want them to be trained as lifers....

And if that box is ticked it reduces your naq for the amount of uu being trained as lifers.

:?

Over all i like the idea
grey-starr
Forum Grunt
Posts: 84
Joined: Tue Mar 21, 2006 9:44 am
ID: 0
Contact:

There'd be a problem with the "Dead" accounts having more and more and more of an income... it would ruin the ballance of the game... in that there'd be too much Naq available...
Grey Starr, TL of SG-16 at SG-Command.net and SciFiHere.net
Proud Member of the Eternal Knights!
Locked

Return to “Suggestions Archive”