Who he thinks covert should go back to how it was? Im not a fan of Anti and i think it annoyed a lot of the older players. It is way to powerfull at the moment.
If somebody wants 20 million odd spys without them getting killed then let them. This way whoever wants a really good covert can train up millions of spys, while the ones that dont can earn more income from there uu.
No more Anti
- geisha
- Forum Addict
- Posts: 2810
- Joined: Mon Jun 19, 2006 12:28 pm
- Race: Pastafarian
- ID: 65545
- Location: The beer volcano in FSM heaven
Anti-Covert is good fun. I would really miss it
Also I think it would be pretty boring if there was no way to destroy someone's Covert.
I like the way it is that training a couple million covert agents is always a risk. If there was no way to kill them, how exactly could you hurt people with huge army sizes at all?
I like the way it is that training a couple million covert agents is always a risk. If there was no way to kill them, how exactly could you hurt people with huge army sizes at all?
-
RepliJake
- Forum Addict
- Posts: 2505
- Joined: Sun Feb 13, 2005 3:52 pm
- Alliance: JURY IS OUT MISTRAIL
- ID: 5242
- Location: Combing the verse's for potential Omega victims
Re: No more Anti
Lord Talos wrote:Who he thinks covert should go back to how it was? Im not a fan of Anti and i think it annoyed a lot of the older players. It is way to powerfull at the moment.
If somebody wants 20 million odd spys without them getting killed then let them. This way whoever wants a really good covert can train up millions of spys, while the ones that dont can earn more income from there uu.
Buying spy lvls is more difficult than training spies, training too many spies is risky.
Tactics are part of the game, training up 20 mil spies is just stupid.
WeaponX wrote:i quit the game, good luck trying to extort resources out of me you jackasses


REK wrote:I hate **Filtered**GunZ wrote:Eat me
-
Teal'auc of the Void
- Stubborn Tok'ra
- Posts: 5595
- Joined: Thu Nov 24, 2005 2:22 am
- Alliance: MaYHeM
- Race: Tenno SKOOM
- ID: 38133
- Location: Origin System
Anti is fun... if you have 20 million spys, you face the risk of losing them. It's only fair, because you can lose defence too... so when do you plan to suggest removing of the attack / raid, so you can have 20 million odd super defenders not being able to get killed? 
Teal'auc
Teal'auc
Nothing but a whisper from past...
I like, totes need a nice signature. But I'm lazy to put one in. Just imagine one.
I like, totes need a nice signature. But I'm lazy to put one in. Just imagine one.
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
- geisha
- Forum Addict
- Posts: 2810
- Joined: Mon Jun 19, 2006 12:28 pm
- Race: Pastafarian
- ID: 65545
- Location: The beer volcano in FSM heaven
-
Lore
- Fountain of Wisdom
- Posts: 10730
- Joined: Mon Jul 31, 2006 6:30 am
- Alliance: The Dark Dominium Empire
- Race: System Lord / AJNA
- ID: 1928117
- Location: On the dark side of the moon
-
Honours and Awards
geisha wrote:I really love Anti and the game would be sooooo boring without it...
If there have to be any changes to Anticovert at all, then it should be a way of killing themMore stuff to destroy - more fun
Agreed, then people can't have a stat we can't hurt.

schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
-
Come_Forth
- Forum Expert
- Posts: 1307
- Joined: Sat May 07, 2005 1:30 pm
- ID: 0
- Location: The Galapagos Islands
In the end I think that anti-covert benefits the weaker players since people do not have super super coverts anymore. So since the coverts are left at bay it gives the weak a chance to catch up somewhat.
"Conservatives are not necessarily stupid, but most stupid people are conservatives."
John Stuart Mill
John Stuart Mill
-
[DDE] Bastion
- Forum Intermediate
- Posts: 915
- Joined: Fri Nov 03, 2006 4:16 pm
- TheRook
- Forum Addict
- Posts: 2825
- Joined: Sat Apr 22, 2006 11:54 am
- Alliance: Warlords of Briton
- Race: Humanoid
- ID: 30679
- Location: Down t' naquadah mines
shouldn't the covert troops fight one another... after all there are only so many shadows on a realm of which 1million+ spies can hide...
more so when you send 1-2million spies into the realm to discover secrets...
there for i invoke the right of
Spy vs Spy
Everyone has 1 Super Spy
The Attacker is White
The Defender is Black
and its a battle of wits and nerve to kill the other spy!
TheRook
more so when you send 1-2million spies into the realm to discover secrets...
there for i invoke the right of
Spy vs Spy
Everyone has 1 Super Spy
The Attacker is White
The Defender is Black
and its a battle of wits and nerve to kill the other spy!
TheRook
My Account for Sale (cold hard cash) at the link below (Have a look its a great deal!)
http://stargatewars.herebegames.com/vie ... 1&t=174111
Main ID = 30679 | Ascended ID = 1467
http://stargatewars.herebegames.com/vie ... 1&t=174111
Main ID = 30679 | Ascended ID = 1467
-
Sleipnir
- Merriest Mod in the West
- Posts: 2340
- Joined: Tue Feb 15, 2005 11:16 pm
- ID: 0
- Location: Off-world
-
Honours and Awards
Anti-covert should not be removed. However, I do agree to the fact that it's overpowered a little.
1: Anti's can't be directly attacked.
2: Anti's don't die on 0 defense (which can simply be achieved by massing someone)
I think either 1 or both of those need attention.
For 1: Maybe a new attack type, or maybe damage offense and anti if you get past enemy defense.
For 2: Maybe make it so spies will not die without a fight, even if there's no defense soldiers left to protect them. They won't be as powerful as the assasins, but at least they'll take out a few of them. No more free covert massings.
1: Anti's can't be directly attacked.
2: Anti's don't die on 0 defense (which can simply be achieved by massing someone)
I think either 1 or both of those need attention.
For 1: Maybe a new attack type, or maybe damage offense and anti if you get past enemy defense.
For 2: Maybe make it so spies will not die without a fight, even if there's no defense soldiers left to protect them. They won't be as powerful as the assasins, but at least they'll take out a few of them. No more free covert massings.

As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
-
KKatastrophe
- Forum Grunt
- Posts: 61
- Joined: Thu May 11, 2006 11:32 am
- ID: 0
- Location: ...is everything
- Acronon
- Forum Expert
- Posts: 1458
- Joined: Mon Apr 11, 2005 10:41 pm
- Alliance: TOoC
- Race: Human, whatareyou?
- ID: 60798
- Alternate name(s): Rhadamanthus, RhadamanthusOE, Kalor, Thurisaz & more than I remember
- Location: In Your Head
- Hells__Angel
- Forum Elder
- Posts: 2220
- Joined: Sat Jun 24, 2006 2:38 am








