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Should lifers earn more than miners?
Posted: Mon May 28, 2007 9:58 pm
by Milenko
I feel that lifers should earn a bit more naq than miners. Not much, maybe just 100naq/turn rather than 80. Let me know what you think.
Posted: Mon May 28, 2007 10:43 pm
by Zeratul
20 naq more per turn is quite much...
for example, with 5 mill lifers, the difference between 80 and 100 is 100 mill per turn...
Posted: Mon May 28, 2007 10:57 pm
by Milenko
It is just a suggestion. How much do you think? The amount isn't really important at this stage just whether people think it is a good idea or not.
Posted: Mon May 28, 2007 11:05 pm
by Bazsy
that 100 should do.
Imagine, if ppl start to train to lifers to get more income, they cant send or sell that uu anymore... so that would be nice:)
Posted: Mon May 28, 2007 11:36 pm
by motte
Bazsy wrote:that 100 should do.
Imagine, if ppl start to train to lifers to get more income, they cant send or sell that uu anymore... so that would be nice:)
yeah i think so too
not a bad think that lifers gain you more naq since you can untrain or sell the units and it would help the smaller players since the farms would gain for naq wha they could farm
Posted: Tue May 29, 2007 1:17 am
by ~Phoenix~
Cant believe I never thoguht of this myself.
Posted: Tue May 29, 2007 2:12 am
by Grand Admiral Martin
Genius idea, gives lifers some value now. Makes sense to that miners that live all their lives in the mine working would be more efficient. 100 per lifers seems good. thats 130 per lifer for living gods
my income would increase 72.52mil per turn.

please please forum bring this in.
Posted: Tue May 29, 2007 2:41 am
by Dean_S
i agree bring this in, this would make my income MASSIVE
around 17bill a turn lmao
Posted: Tue May 29, 2007 3:59 am
by Anarchy_
would make sence seeing as lifers are forced in the mines for their lives, would become more efficient and whatnot (as mentioned above).
100naq each sounds like a nice number, wouldnt wanna go too much higher tho
Posted: Tue May 29, 2007 4:07 am
by Zeratul
when we think about it further, and consider the fact that lifers are permanent, we realize that 100 naq/uu isnt too much...
Posted: Tue May 29, 2007 5:02 am
by Lord_Zeus
I like it

, lets the player who wants to play the game rather than sell res get ahead as well.
Posted: Tue May 29, 2007 5:07 am
by Taure
And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.
Posted: Tue May 29, 2007 6:03 am
by Juliette
Taure hits the nail on the head again...
I'm in full agreement.
Posted: Tue May 29, 2007 6:09 am
by DUDEY
Dean_S wrote:i agree bring this in, this would make my income MASSIVE

around 17bill a turn lmao
You would need around 115mill lifers for that Dean
Interesting idea but would make the bigger guys bigger and smaller guys less small
Posted: Tue May 29, 2007 6:12 am
by Lord_Zeus
Hmm, mabye, Dudey, but everyone gets the same increase in proportion with their army... actually your prob right... but, an increase in income means up is better cost

, up helps the little guys.