Discover NAQUADRIA planets, that produce 3 times as much wealth as naquadah ones (and this is the only way to find naquadria planets, they can't be made on the market).
RAID missions - COVERTLY take a week's worth of production from an opponent's planet (takes 7 days, and takes MS 28 days to recover). (ok the figures need to be thought out). Being a covert mission, it could take a mil or two covert operatives with it, just to make it more interesting.
"upgrade" missions - a %age chance it'll find a planet with better stats than one of yours, and will replace yours with the new one (abandon the old one, haul in the new one automatically AND deinstall/reinstall any def that was on the old one).
"scavenger" missions - a random chance of finding large amounts of naq/uu/lifers.
Suicide missions - does a *lot* of damage (a fixed base amount, plus a %age based on it's relative power) to an opponent but doesn't comes back. Heh... this'd stir things up if we got the ratios right.
Anyone else getting BORED with ms's not being able to do stuff like this?

