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MS Missions suggestions

Posted: Mon Oct 29, 2007 2:01 am
by Bob_2007
Treasure hunt - Discover large caches of Naq. Returns at a random time to make it more interesting (you never know when or if you'll receive naq)

Discover NAQUADRIA planets, that produce 3 times as much wealth as naquadah ones (and this is the only way to find naquadria planets, they can't be made on the market).

RAID missions - COVERTLY take a week's worth of production from an opponent's planet (takes 7 days, and takes MS 28 days to recover). (ok the figures need to be thought out). Being a covert mission, it could take a mil or two covert operatives with it, just to make it more interesting.

"upgrade" missions - a %age chance it'll find a planet with better stats than one of yours, and will replace yours with the new one (abandon the old one, haul in the new one automatically AND deinstall/reinstall any def that was on the old one).

"scavenger" missions - a random chance of finding large amounts of naq/uu/lifers.

Suicide missions - does a *lot* of damage (a fixed base amount, plus a %age based on it's relative power) to an opponent but doesn't comes back. Heh... this'd stir things up if we got the ratios right. :shock:

Anyone else getting BORED with ms's not being able to do stuff like this?

Re: MS Missions suggestions

Posted: Mon Oct 29, 2007 6:08 am
by Sphinx42
Some of these ideas seem worth a try :)

Re: MS Missions suggestions

Posted: Tue Oct 30, 2007 3:42 pm
by Bob_2007
Bump. Surprised no more takers or discussion... Can't believe no-one's interested, bumping it once to see what happens before it dies...

Re: MS Missions suggestions

Posted: Tue Oct 30, 2007 6:01 pm
by Lore
I think there has been so many suggestion on MS's out there that were never even looked at or remarked on by admin till no one really cares. I think you go some good ideas mate.