Ascended race change

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Macrocosm
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Ascended race change

I am not sure if this was already suggested, but because Main has race changes as well, would it not be prudent for the ascended to be able to change their race as well?
Munchy
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Re: Ascended race change

In main the different basic races have different advantages over each other and special bonus's.(Yes, all the ascended races are the same..but atleast the race change could serve a purpose for the basic races) In ascension the races start off with different levels, but quickly that becomes irrelevant, especially since the recent update. Plus, if you were switching races, you would probably have levels beyond the mins you get for each race anyway, so it wouldn't matter at all.
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Macrocosm
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Re: Ascended race change

Very true, although just the idea of including race bonuses for each ascended race would really put a new level of tactics in players deciding which race they would best like to be a part of. To be a part of a certain races would give you certain advantages in the ascended server as such is the Main Server.

These effects for each race below are only a given example of what could be.

Maybe Ori would be 5% to Command Star and 5% to turn income
Indu would be 5% to Defense and 5% to Cosmic expansion
Ajana 5% covert and 5% to Assassin strike
Tolah 5% to Attack and 5% to Ascended life force reserves..

5% prior
10% prophet
15% Messiah
20% Incarnate
25% to LG
26% LG +1
27% LG +2
28% LG +3
29% LG +4
30% AG
etc...
Taxxy
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Re: Ascended race change

Macocosm wrote:
5% prior
10% prophet
15% Messiah
20% Incarnate
25% to LG
26% LG +1
27% LG +2
28% LG +3
29% LG +4
30% AG
etc...



from my understanding it goes something like, LG+1 also adds 5%

5% prior
10% prophet
15% Messiah
20% Incarnate
25% to LG
30% LG +1
31% LG +2
32% LG +3
33% LG +4
34% AG
It's not whether you get knocked down, it's whether you get up.
Mato
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Re: Ascended race change

Macocosm wrote:Maybe Ori would be 5% to Command Star and 5% to turn income
Indu would be 5% to Defense and 5% to Cosmic expansion
Ajana 5% covert and 5% to Assassin strike
Tolah 5% to Attack and 5% to Ascended life force reserves



ORI: good assasins
INDU: life force,covert & defence
AJNA: balanced
TOLAH: strike and defence

that sums it up
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