% on attack/defence loses
- SÅTÅN 666
- Forum Addict
- Posts: 2905
- Joined: Sun Jan 28, 2007 9:25 pm
- Race: System Lord
- Alternate name(s): Ancient God Anubis
% on attack/defence loses
They are shoking...You hit a 50b defence with 350b strike and you lose 20k UUs + and they lose 10 - 15k...I remeber in the day the smaller the defence less loses...so I'd only have like 5k - 7k loses and not 20k +, can this be removed? 


-
Rich™
- Forum Regular
- Posts: 631
- Joined: Sat Apr 07, 2007 3:58 am
- Alliance: Alpha Allegiance
- Race: System Lord
- ID: 1908612
- Location: Portsmouth, UK
Re: % on attack/defence loses
_Ancient God Anubis_ wrote:You hit a 50b defence with 350b strike and you lose 20k UUs + and they lose 10 - 15k
lol, i dont
-
Rich™
- Forum Regular
- Posts: 631
- Joined: Sat Apr 07, 2007 3:58 am
- Alliance: Alpha Allegiance
- Race: System Lord
- ID: 1908612
- Location: Portsmouth, UK
Re: % on attack/defence loses
actually i was wrong 
05:33 XXXX 30,129,445,822 Naquadah stolen 15 46,632 28,558
30k = like 18bil + training to make supers again, plus 600mil weapon repair, + 15 AT, plus a few shields almost makes the hit not worth it
edit: actually need to wake up, you said 50bil defense not 150 (the guy above had a 158 i think), so on a 50 i'd imagine to loose 10k tops.
05:33 XXXX 30,129,445,822 Naquadah stolen 15 46,632 28,558
30k = like 18bil + training to make supers again, plus 600mil weapon repair, + 15 AT, plus a few shields almost makes the hit not worth it
edit: actually need to wake up, you said 50bil defense not 150 (the guy above had a 158 i think), so on a 50 i'd imagine to loose 10k tops.
-
RobinInDaHood
- Forum Elite
- Posts: 1509
- Joined: Wed Oct 25, 2006 3:39 am
- Race: Vulpes
- ID: 75697
- Location: Da Hood, of course
Re: % on attack/defence loses
The losses are based on the army size involved, not only the attack/defense ratio. If you hit a 1 billion defense with a 1 trillion strike, you will always take higher losses because the attacking force is larger.
-
deathguard
- Fledgling Forumer
- Posts: 213
- Joined: Fri Aug 11, 2006 7:52 pm
- ID: 0
Re: % on attack/defence loses
what thats stupid if there was actualy a war if those forces clashed it would be a rout with most of the defending army dead unless the army marched up slowly with no thoguht for self preservation i dont see how this works
- Almost38
- Forum Addict
- Posts: 4226
- Joined: Sat Jan 28, 2006 5:12 pm
- Alliance: I am in your base
- Race: killing your d00ds
- ID: 0
- Location: running chicago's underground
Re: % on attack/defence loses
ir it was a real battle the army with more men would more likely lose more since theres more people to kill so easier targets
zebism is the way of the furutre!
Spoiler
Rules of SGW
1.Mass
2.?????
3.PROFIT!
We Be Epic
1.Mass
2.?????
3.PROFIT!
We Be Epic
-
Rich™
- Forum Regular
- Posts: 631
- Joined: Sat Apr 07, 2007 3:58 am
- Alliance: Alpha Allegiance
- Race: System Lord
- ID: 1908612
- Location: Portsmouth, UK
Re: % on attack/defence loses
yeap that's why i like playing 1 v 3 (with me being the one)
i'll either die with no kills, or kill 2/3 of them and win that round. it's hardly ever 1 for 1.
i'll either die with no kills, or kill 2/3 of them and win that round. it's hardly ever 1 for 1.
-
DarkSchneider
- Fledgling Forumer
- Posts: 184
- Joined: Mon Oct 09, 2006 12:01 am
- Alliance: Retired...
- Race: Stormtrooper chariot
- ID: 0
Re: % on attack/defence loses
Jack wrote:Anyone who has ever played an FPS (First Person Shooter) game online with highly unbalanced teams (number of players on each team) then you would know, more people to = more kills
Not entirely true. If you meet a few guys that are organized and run around in a pack or squad, they will pwn most everyone. Happens on Halo 3 all the time. One guy takes the brunt of the attack, the others flank and take them down. The guy that took the attack moves to the back and becomes a flanker so they can recharge or heal.
I can see both sides to this argument, though...
Spoiler
Currently retired. Former ID = 82518. Former member of Heavens Warriors.


-
Zeratul
- Elder Administrator
- Posts: 23203
- Joined: Sat May 06, 2006 8:44 am
- Alliance: Lucian Alliance
- Race: Templar
- ID: 7
- Alternate name(s): Hrefna
Reitha - Location: Nivlheim
-
Honours and Awards
Re: % on attack/defence loses
could ya take the non-sgw game discussion elsewhere? it pretty much doesnt have anything to do with the topic...


"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."
Curious about our color? Feel free to ask...
-
Omoc
- Forum Elite
- Posts: 1500
- Joined: Sat Apr 07, 2007 2:17 pm
- Alliance: *Lone Wolf*
- Race: Tollan
- ID: 0
- Contact:
Re: % on attack/defence loses
Almost38 wrote:ir it was a real battle the army with more men would more likely lose more since theres more people to kill so easier targets
Yes, but if it was a real battle, the army with more men would kill all (maybe left few of them who were hidding)... but this is not the real battle... it's a game!
And i agree as well, higher the attack minus defence is, less losses should happen on the attacking side
just my two cents
cheers
-
hidden
- Lord of Chickens
- Posts: 7170
- Joined: Thu Jun 23, 2005 4:25 am
- ID: 0
- Location: in the chickens command centre
Re: % on attack/defence loses
ooo starcraft ums tug o war 1v2 the 1 will always win
anyway i think if you attack really overpowers the defence then the attack should take less damage
anyway i think if you attack really overpowers the defence then the attack should take less damage
Wolf359 wrote:I agree with hidden

