Mother ship problem

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HellSinG
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Mother ship problem

Your Worst Nightmare uses its Energy Volley to inflict 123,380,000,000 damage, destroying 47 Energy Shields on Knight Star!
Blowing through the defenses, it also destroyed 104 Energy Volley!
Mujo's Your Worst Nightmare adds 19,839,790,802 additional attack onto their ground troops!

Knight Star uses its Energy Volley to inflict 30,383,320,000 damage, destroying 145 Energy Shields on Your Worst Nightmare!

How the **Filtered** can a littler ms do almost more damage to my ms then i can to his i mean OMG!!!! mine is over 200 bil and his like 70-80 bil

rofl i think this should be fixed..
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Amanda says:
*kiss* only one your getting now GTHO lol
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du5t1n_eh says:
my bro hasnt got a life, lol or three kids or football or gym.

Hehehe xD.
Skunky
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Re: Mother ship problem

Nothing is impossible' :D maybe its because of some over reacted jaffa
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Mathlord
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Re: Mother ship problem

You always destroy a percentage of volleys/shields. Looks like he didn't have that many volleys trained at the time. Meanwhile, he could likely have a large number of ms powercells so he had a decent ms strike with so few volleys that could be destroyed.

Could be wrong though.
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13:38 General Zeus Sabotage Repelled 377,977,330 details

The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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HellSinG
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Re: Mother ship problem

Mathlord wrote:number of ms powercells

:shock: i doubt it, but possible yes
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Amanda says:
*kiss* only one your getting now GTHO lol
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du5t1n_eh says:
my bro hasnt got a life, lol or three kids or football or gym.

Hehehe xD.
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High Empty
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Re: Mother ship problem

techs,

techs DO NOT APPLY TO DEFENCE on MS.!

got it!

in the power levels it does, but in the fighting the techs don't get appied.

However the techs are applied in the weapons.
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Borek
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Re: Mother ship problem

Aye, losses to MS are based entirely on how many shields/weapons you have on it and have nothing to do with total MS power.

You will always lose 5% of your defense shields, assuming the enemy MS deals out 1/10th or more of your defense total. If you have 100 shields you'll lose 5, 2000 and you'll lose 100, only time total power matters is when the enemy MS deals less than 10% of your defense power, then it hits a sliding scale and you will lose less than 5% depending how much the difference in power is at that time.
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Mathlord
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Re: Mother ship problem

My point was that with enough powercells, the amount of power generated by fewer volleys could have been inflated thus making it appear that there should be greater losses than there were.

In other words, fewer volleys so fewer volleys to be destroyed in the hit.
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13:38 General Zeus Sabotage Repelled 377,977,330 details

The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
Neimenljivi
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Re: Mother ship problem

It has been like this for ages. I've notified admin about this a few eras ago - did some testing for him and he adjusted it but I guess he forgot to copy the code for new eras :wink:

~Jack
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