Your Worst Nightmare uses its Energy Volley to inflict 123,380,000,000 damage, destroying 47 Energy Shields on Knight Star!
Blowing through the defenses, it also destroyed 104 Energy Volley!
Mujo's Your Worst Nightmare adds 19,839,790,802 additional attack onto their ground troops!
Knight Star uses its Energy Volley to inflict 30,383,320,000 damage, destroying 145 Energy Shields on Your Worst Nightmare!
How the **Filtered** can a littler ms do almost more damage to my ms then i can to his i mean OMG!!!! mine is over 200 bil and his like 70-80 bil
rofl i think this should be fixed..
Mother ship problem
- HellSinG
- Forum Expert
- Posts: 1214
- Joined: Fri Jun 09, 2006 3:57 am
- Alliance: Let There Be Mayhem
- Race: Pravoslavian
- ID: 0
Mother ship problem

Spoiler

Spoiler
Amanda says:
*kiss* only one your getting now GTHO lol
*kiss* only one your getting now GTHO lol
Spoiler
du5t1n_eh says:
my bro hasnt got a life, lol or three kids or football or gym.
Hehehe xD.
my bro hasnt got a life, lol or three kids or football or gym.
Hehehe xD.
-
Skunky
- Forum Elder
- Posts: 2492
- Joined: Thu Jul 26, 2007 1:54 am
- Alliance: EPA
- Race: NanoTiSkunk
- ID: 34220
- Location: Fallen Skunk
Re: Mother ship problem
Nothing is impossible'
maybe its because of some over reacted jaffa



- Mathlord
- Forum Zombie
- Posts: 8920
- Joined: Tue Aug 02, 2005 10:56 am
- Alliance: Tauri Alliance
- Race: Tollan
- ID: 12759
- Location: On the Edge of the Unknown
- Contact:
Re: Mother ship problem
You always destroy a percentage of volleys/shields. Looks like he didn't have that many volleys trained at the time. Meanwhile, he could likely have a large number of ms powercells so he had a decent ms strike with so few volleys that could be destroyed.
Could be wrong though.
Could be wrong though.

Spoiler

13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
- HellSinG
- Forum Expert
- Posts: 1214
- Joined: Fri Jun 09, 2006 3:57 am
- Alliance: Let There Be Mayhem
- Race: Pravoslavian
- ID: 0
Re: Mother ship problem
Mathlord wrote:number of ms powercells

Spoiler

Spoiler
Amanda says:
*kiss* only one your getting now GTHO lol
*kiss* only one your getting now GTHO lol
Spoiler
du5t1n_eh says:
my bro hasnt got a life, lol or three kids or football or gym.
Hehehe xD.
my bro hasnt got a life, lol or three kids or football or gym.
Hehehe xD.
- High Empty
- Forum Addict
- Posts: 3274
- Joined: Fri Oct 28, 2005 2:34 pm
- Alliance: Omega
- Race: God's Left Hand
- ID: 102803
- Location: omg who care, pm me and i'll inform yea
Re: Mother ship problem
techs,
techs DO NOT APPLY TO DEFENCE on MS.!
got it!
in the power levels it does, but in the fighting the techs don't get appied.
However the techs are applied in the weapons.
techs DO NOT APPLY TO DEFENCE on MS.!
got it!
in the power levels it does, but in the fighting the techs don't get appied.
However the techs are applied in the weapons.
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake

"Shut Up Features" -Replijake

-
Borek
- Forum Addict
- Posts: 3140
- Joined: Fri Sep 22, 2006 5:45 pm
Re: Mother ship problem
Aye, losses to MS are based entirely on how many shields/weapons you have on it and have nothing to do with total MS power.
You will always lose 5% of your defense shields, assuming the enemy MS deals out 1/10th or more of your defense total. If you have 100 shields you'll lose 5, 2000 and you'll lose 100, only time total power matters is when the enemy MS deals less than 10% of your defense power, then it hits a sliding scale and you will lose less than 5% depending how much the difference in power is at that time.
You will always lose 5% of your defense shields, assuming the enemy MS deals out 1/10th or more of your defense total. If you have 100 shields you'll lose 5, 2000 and you'll lose 100, only time total power matters is when the enemy MS deals less than 10% of your defense power, then it hits a sliding scale and you will lose less than 5% depending how much the difference in power is at that time.
Edmund Blackadder-"The path of my Life is beset with Cowpats from the Devils own satanic herd!"
- Mathlord
- Forum Zombie
- Posts: 8920
- Joined: Tue Aug 02, 2005 10:56 am
- Alliance: Tauri Alliance
- Race: Tollan
- ID: 12759
- Location: On the Edge of the Unknown
- Contact:
Re: Mother ship problem
My point was that with enough powercells, the amount of power generated by fewer volleys could have been inflated thus making it appear that there should be greater losses than there were.
In other words, fewer volleys so fewer volleys to be destroyed in the hit.
In other words, fewer volleys so fewer volleys to be destroyed in the hit.

Spoiler

13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
-
Neimenljivi
- Forum Zombie
- Posts: 6140
- Joined: Sat Jun 17, 2006 12:23 am
- Alliance: Lone wolf
- Race: Slovenian
- ID: 82089
- Location: Slovenia
Re: Mother ship problem
It has been like this for ages. I've notified admin about this a few eras ago - did some testing for him and he adjusted it but I guess he forgot to copy the code for new eras
~Jack
~Jack



