Wolf359 wrote:Lore,
I think you misread that first part, I'm talking about the ability to be able to attack forever (i.e. unlimited AT) as being the worst feature.....
Wolf359 wrote:How about instead of increasing that, we just reduce the ability to attack/mass forever instead - it's the worst feature of the game, the main cause of the reduction in any challenge - and what has made the game massively boring.
You also seem to be disagreeing while also agreeing with me on my last comment. I said it is more covert to send 1 spy than it is to send 3 million - but I also said that sending 2 would be more effective than sending 1, but that there comes a point where sending in a large number becomes less effective. - so although you said you disagree about it, your reasoning actually said the same thing.
I agree completely about the covert power statement and also about the same statement that more covert agents should equal more destruction, but the flaw there is that the coding of the game does not recognise the stupidity of millions of agents going undetected - and this is why covert has always been regarded as being overpowered.
I've been in another... well lol game that did the 1 spy thing. it worked okay so long as your over all covert was higher than theirs but it made sabbing way way way too cheap, so while sending in a zillion spies may be illogical it's the only way to create balance on this one.
I'm not talking about being able to sab someone forever, I'm talking about being able to sab more people, which means I lose more men and therefore lose more resources and the ability to fight 'forever' with the endless ats.

If not doubling the covert - whcih I am aware was already doubled - how about reducing the number of turns to sab with, from 3 to 2. That would also serve to help, or increasing the recharge rate.
That's secondary though a bit more power on sabbing strike or some way to destroy it is what I'm really on about here.
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.
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