The goal of pergatory has always been to provide a 'slower style' of play for anyone wishing it, who is not too powerful to appreciate it
This has recently proven to be not the case, when others put their mind to it (congratulations to you).
So -- the following changes are proposed to bring back the initial function intended within pergatory:
1) Glory max per turn to 1, regardless of rank.
2) Slowing the growth of army size limit over time. It will not get lower than it is currently. reduced by 25 growth (does not affect current entry requirements -just how quick those requirements grow)
3) 24hour 'no attack' before being able to enter. (plus similar ppt/vac limits, like vacation is now)
4) max of 4x15turn hits per day, per opponent. Or any combination adding to 60 attack turns used in last 24 hours (day=24hours previous)
It does not seem a huge update, but it should stop 'massing' within pergatory, by players or their mercenary hires, and allow any one player within pergatory to not expect insane amounts of activity against their accounts within a short time frame....which (see the top of this post) was the goal of pergatory.
Comments accepted. go live mon, nov 17...


















