saadsel wrote:yes.
i agree with increasing the strength of the defenders. they are the guys on your homeworld with all the resources right there for them, so basically they should be the stronger part of your army. ME should then also be based on how you defended. the bigger the def, the more ME you would get if attacked
increase the AT's again to what it was, 320 is a bit low. what could be done is maybe just limit the amount of 1at hits during massings...ie: you still have unlimited turns to mass ppl, but say after 60 or 80at's used on a player the damage and losses to the attacker increases 3 to 5 or 7times and there could be a massage about how the supers miss their mammas and wane go home and so on thus the higher losses or rather that the attack force will get less effective. let this run for 24hours before it reset's and you can go again with those xx amount of at's before the damage taken double and triples again. this would lead to more organised massings not just one guy that has alot of at's and time on his hands.
give any of the big players( or even mid-sized players) enough turns and naq and they can pimp the whole of normal in a matter of hours..depending on how fast his clicking finger is and the speed of his internet :/ (and the amount of beer at hand)
I could live with this.


