Is farming profitable ???

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~Coyle~
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Re: Is farming profitable ???

People were calling for ats to be harder to get (me included) as random massings and wars were to frequent with the easy supply of ats.

Now people whine because theres too few or prices are to high. Pick your targets better when farming then and dont be as trigger happy ;)

Its easy to make 2 tril profit per 1k ats and thats minimun.
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R8
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Re: Is farming profitable ???

im going to have to say yes to the question of the title 8-[

massing is expensive on turns now. :cry:
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Re: Is farming profitable ???

these days i look for around 25bil a hit, off of a 0def.

anything lower isnt really worth the time :razz:
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Re: Is farming profitable ???

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Re: Is farming profitable ???

I'll have to go with what ~Coyle~ said. I pay those prices and still turn 1.5trill and up farming 0 def farms alone. Way more on live target runs.
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Re: Is farming profitable ???

Farming IS profitable, personally I only farm 30 Bill + on war / 0 defs and 100 Bill + on normal farming. I have never paid more than 500 Bill / K ATs ( amazing how many peeps sell cheap or even give free ATs to support a war they dont want to fight but want to see continue :lol: ) but even if I did buy at the market prices it would still be profitable :D
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Re: Is farming profitable ???

yes. did the maths and its funny. at war using 12 turns to be profitable at 900 bil a k you need something like 15 bil a hit excluding repairs....
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Re: Is farming profitable ???

The notion of more expensive attack turns slowing down the game is ridiculous.

Turns are just as easy to get as ever. The main AT sellers were always those who bought AT for $ anyways so they continue to buy for $ and sell for naq.

What the market misses are the small sellers who sell their self generated or MT bought AT - but the amount of AT they offered was only a small potion of the AT market.
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Re: Is farming profitable ???

Aesthetics of Hate wrote:not really a way to stop it rising, only possibility is to refuse to pay it till it lowers, but there will always be those in need of turns, so the price will keep going up.

supply and demand...

Basically, this is just another way the game is **Filtered** up, sooner or later it will cost so much that smaller players can't make a profit and stop playing. then the larger players will eventually be priced and and forced to stop farming. meaning nobody will be buying and the whole market will be stagnant


Not really because each player continues to generate their own at's, If you want to look at this like a curency market then each player is capable of generating their own money supply; basically in a way causing massive inflation. New players can sell their at's to other's. 2k at would generate 1.7 trill that's a good amount for a new player. It's probably really good we have allliances out there able to get new player's to ss status or the ground might fall out beneath.

Basically, the market helps new player's; not hinder them.
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Re: Is farming profitable ???

Of course it is, if you find it isn't then you're doing it wrong :roll:
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Re: Is farming profitable ???

The Nox urge you to find peaceful resolutions to your Naq shortages... Farming is not profitable!

Also - Please stop eating chicken :smt117
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Re: Is farming profitable ???

most of my mates know if i do sell its usually for about 700bill/k sometimes even lower
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Re: Is farming profitable ???

Naquadah Stolen(0.0001) 10,201,017,015,432
Attack Turns Used(1) 3,750

Blind farming for me... but still profitable :-)
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i thought singapore was in china >.>

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or is that japan

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singapore is a country?

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Re: Is farming profitable ???

Naquadah Stolen(0.0001) 4,495,454,096,929
Attack Turns Used(1) 1,713

675 of those turns were used to mass sirZ :-D
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