I'm talking about alliance vs alliance. They can easily take down every member of the alliance. They just aren't willing to put the effort or time in.renegadze wrote:If you really are asking that then you really have no concept of the game mechanics. Sure 4-5 people could go in there 1 AT hitting in a co-ordinated strike (soon to be 3 AT) but how the hell are they expect to AC? you would need vast amount of people to do so...
you think it's right it would take an entire alliance to take down 1 smaller player?
Ok, let me guess that it will take 500 hits to mass these people. So that's 1500 at right? So that's 25 people. Now, we could make this 400 hits if we sab some weapons. Which would then leave 100AC hits no?
What exactly IS the main problem with perg? Is it their large stats, or taking up rankings or what. If it's rankings, then just make the G&R based only on main players and not both. If it's stats, then build some of your own, you've got army sized 5x larger then theirs, it can't be THAT hard.Baxter wrote:why not put a total power cap on perg players?
especially with the updates to covert/AC/def/strike
this way those in perg can still have their slower game-play, and main players dont have to worry bout them getting rank1

























