Well since the game is growing all the time, slowly as it may be due to the plague, the number of mercs available has not increased with the game, and if armies grow in this universe surely the number of available mercs will increase due to the simple theory of supply and demand.
1 idea: increase the total available to 200mill each and have 10mill resupplied after each turn?
discuss...
Rocky
More mercs available please
- Rocky
- Tollan
- Posts: 3201
- Joined: Tue Sep 18, 2007 1:10 pm
- Alliance: The Legion
- Race: Italian Stallion
More mercs available please

TL vs mH


TL vs DDE






TL vs mH + DDE




- EbilCC
- Forum Addict
- Posts: 3316
- Joined: Sat Jul 04, 2009 4:19 pm
- ID: 0
Re: More mercs available please
i was going to suggest this
not 100 million per turn but yes 5 mill per turn for a game over 1000 active players (theres more i no but i mean even medium to super active)
i would be happy with 30 million per turn to 50 million resupply
not 100 million per turn but yes 5 mill per turn for a game over 1000 active players (theres more i no but i mean even medium to super active)
i would be happy with 30 million per turn to 50 million resupply
-
Rodwolf
- Forum Intermediate
- Posts: 997
- Joined: Tue Dec 05, 2006 10:41 am
- Alliance: MaYHeM
- Race: System Lord
- ID: 1920808
- Alternate name(s): *Het Licht Van Weleer - ID 1992112
- Location: Belgium
Re: More mercs available please
ya doubling is not too drastic of a change and its needed indeed.
Meh...
-
RepliMagni
- Forum Addict
- Posts: 4158
- Joined: Wed Apr 20, 2005 9:29 am
- Alliance: Loner :P
- Race: NanoTiMaster
- ID: 1908448
Re: More mercs available please
Rocky wrote:1 idea: increase the total available to 200mill each and have 10mill resupplied after each turn?
I do think they should remain a rare commodity so lets not get carried away with increasing them, but that said, with all the big defs/strikes nowadays, a straightforward doubling seems in line.

-
Tekki
- Forum Addict
- Posts: 4332
- Joined: Wed Aug 23, 2006 12:37 pm
- ID: 0
Re: More mercs available please
I think doubling is a bit drastic as well but perhaps a rate of growth, much like the increase in army size limit would be good?
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
Jedi~Tank
---


Spoiler


- Rocky
- Tollan
- Posts: 3201
- Joined: Tue Sep 18, 2007 1:10 pm
- Alliance: The Legion
- Race: Italian Stallion
Re: More mercs available please
When I started playing sgw back in 2007 I'm pretty sure the total mercs available was 100 mill, only back then no one needed enough to deplete the stock completely, especially me with my 2mill army back then. Point is mercs available should increase as peoples armies and the game increases. Maybe the original number of 100mill was too high, but right now it is far too low.

TL vs mH


TL vs DDE






TL vs mH + DDE




-
Empy
- Derper
- Posts: 7215
- Joined: Sat Jun 07, 2008 7:02 pm
- Race: Eldar
- Location: The other side of the fence
Re: More mercs available please
Should almost definitely be increased, double sounds good, but I'm not sure I would increase it beyond that. For now at least.
-
Flavar
- Forum Elite
- Posts: 1940
- Joined: Sat Oct 01, 2005 3:34 am
- ID: 0
- Contact:
Re: More mercs available please
Yeah double seems good to me too. Everything else would need far more thought.
Writing as a mod. But i am currently testing colors. So if you want to claim one as yours or its not the best to read give me a call please 
- Z E R O
- Forum Addict
- Posts: 3908
- Joined: Fri Nov 30, 2007 11:04 am
- Alliance: Jötunheim
- Race: NanoTiMaster
- ID: 1918344
- Alternate name(s): Hymir
- Location: Edmonton, Alberta, Canada
Re: More mercs available please
Yes.. more mercs are definitely needed.
Surely an overdue update..
Surely an overdue update..

Z E R O - Jötunheim - 1907332 - UnKnown of the TOLAH

*Zero - 1991093
Spoiler

- Duderanch
- Internet Hero
- Posts: 6086
- Joined: Sun Nov 18, 2007 10:24 am
- Alliance: MaYHeM
- Race: Ancient
- ID: 58491
Re: More mercs available please
Tekki wrote:I think doubling is a bit drastic as well but perhaps a rate of growth, much like the increase in army size limit would be good?
This should be introduce once they have been doubled in my opinion.
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.
Barbara! says: haha ok you can have a piece of my soul for 50bil naq
Skype= dan_P_@msn.com
Barbara! says: haha ok you can have a piece of my soul for 50bil naq
Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back
[21:06:46] Jake/Tees: EADC
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
-
DavyC
- Fledgling Forumer
- Posts: 189
- Joined: Tue Dec 30, 2008 12:51 pm
- Alliance: Forgotten Serenity
- Race: Daimon :P
- ID: 0
- Location: Limerick/Ireland
Re: More mercs available please
Definitely should be growth dependant, like the UU buy/trade cap and the raid caps keep growing.

Spoiler
stephen says (16:11):
wes "jt" mantooth is jealous cause their always 2nd best in the ratings
wes "jt" mantooth is jealous cause their always 2nd best in the ratings



[/url]



