More mercs available please

What do you want to see in the game? what can be improved? any suggestions welcome here...
Post Reply
User avatar
Rocky
Tollan
Posts: 3201
Joined: Tue Sep 18, 2007 1:10 pm
Alliance: The Legion
Race: Italian Stallion

More mercs available please

Well since the game is growing all the time, slowly as it may be due to the plague, the number of mercs available has not increased with the game, and if armies grow in this universe surely the number of available mercs will increase due to the simple theory of supply and demand.

1 idea: increase the total available to 200mill each and have 10mill resupplied after each turn?

discuss...

Rocky
Image
Image
TL vs mH
ImageImage
TL vs DDE
ImageImageImage
ImageImageImage
TL vs mH + DDE
ImageImageImageImage
User avatar
EbilCC
Forum Addict
Posts: 3316
Joined: Sat Jul 04, 2009 4:19 pm
ID: 0

Re: More mercs available please

i was going to suggest this

not 100 million per turn but yes 5 mill per turn for a game over 1000 active players (theres more i no but i mean even medium to super active)

i would be happy with 30 million per turn to 50 million resupply
Image

SJ MENTAL "I have no idea why they would ban you cc you add so much to the community at large"

[9:28:51 PM] robert_paul97: cc is the best

Teesdale: ive been farming all day and havent repaired MS
so CCs little cant blew through my shields (worry)
Rodwolf
Forum Intermediate
Posts: 997
Joined: Tue Dec 05, 2006 10:41 am
Alliance: MaYHeM
Race: System Lord
ID: 1920808
Alternate name(s): *Het Licht Van Weleer - ID 1992112
Location: Belgium

Re: More mercs available please

ya doubling is not too drastic of a change and its needed indeed.
Meh...
RepliMagni
Forum Addict
Posts: 4158
Joined: Wed Apr 20, 2005 9:29 am
Alliance: Loner :P
Race: NanoTiMaster
ID: 1908448

Re: More mercs available please

Rocky wrote:1 idea: increase the total available to 200mill each and have 10mill resupplied after each turn?


I do think they should remain a rare commodity so lets not get carried away with increasing them, but that said, with all the big defs/strikes nowadays, a straightforward doubling seems in line. ;)
Image
Tekki
Forum Addict
Posts: 4332
Joined: Wed Aug 23, 2006 12:37 pm
ID: 0

Re: More mercs available please

I think doubling is a bit drastic as well but perhaps a rate of growth, much like the increase in army size limit would be good?
Spoiler
Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.

The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!

The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.

Jedi~Tank
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.
---
Image
Image
Image
Spoiler
Image Image
Image Image
User avatar
Rocky
Tollan
Posts: 3201
Joined: Tue Sep 18, 2007 1:10 pm
Alliance: The Legion
Race: Italian Stallion

Re: More mercs available please

When I started playing sgw back in 2007 I'm pretty sure the total mercs available was 100 mill, only back then no one needed enough to deplete the stock completely, especially me with my 2mill army back then. Point is mercs available should increase as peoples armies and the game increases. Maybe the original number of 100mill was too high, but right now it is far too low.
Image
Image
TL vs mH
ImageImage
TL vs DDE
ImageImageImage
ImageImageImage
TL vs mH + DDE
ImageImageImageImage
Empy
Derper
Posts: 7215
Joined: Sat Jun 07, 2008 7:02 pm
Race: Eldar
Location: The other side of the fence

Re: More mercs available please

Should almost definitely be increased, double sounds good, but I'm not sure I would increase it beyond that. For now at least.
Image

Image[url=steam://friends/add/76561198036220818]Image[/url]
Spoiler
Image
Image
Image
Image
Image
Flavar
Forum Elite
Posts: 1940
Joined: Sat Oct 01, 2005 3:34 am
ID: 0
Contact:

Re: More mercs available please

Yeah double seems good to me too. Everything else would need far more thought.
Writing as a mod. But i am currently testing colors. So if you want to claim one as yours or its not the best to read give me a call please :-)
User avatar
Z E R O
Forum Addict
Posts: 3908
Joined: Fri Nov 30, 2007 11:04 am
Alliance: Jötunheim
Race: NanoTiMaster
ID: 1918344
Alternate name(s): Hymir
Location: Edmonton, Alberta, Canada

Re: More mercs available please

Yes.. more mercs are definitely needed.

Surely an overdue update..
Image
Z E R O - Jötunheim - 1907332 - UnKnown of the TOLAH
Image
*Zero - 1991093
Spoiler
Image
User avatar
Duderanch
Internet Hero
Posts: 6086
Joined: Sun Nov 18, 2007 10:24 am
Alliance: MaYHeM
Race: Ancient
ID: 58491

Re: More mercs available please

Tekki wrote:I think doubling is a bit drastic as well but perhaps a rate of growth, much like the increase in army size limit would be good?


This should be introduce once they have been doubled in my opinion.
The trade broker reports trade from Surtr to *Teesdale_ of 100,000,000 Naq for 33,000,000,000,000 Naq is complete.


Barbara! says: haha ok you can have a piece of my soul for 50bil naq

Skype= dan_P_@msn.com
Teesdale
[21:06:02] Jake/Tees: does black market work in there?
[21:06:18] robert: nah
[21:06:24] robert: uu go in miners
[21:06:24] Duderanch: Yeah Ben said did but can't untrin miners so no point
[21:06:37] Jake/Tees: sweet, so methlad not be able to fight back :D
[21:06:46] Jake/Tees: EADC
Naq sold in 2017 - 21q
DavyC
Fledgling Forumer
Posts: 189
Joined: Tue Dec 30, 2008 12:51 pm
Alliance: Forgotten Serenity
Race: Daimon :P
ID: 0
Location: Limerick/Ireland

Re: More mercs available please

Definitely should be growth dependant, like the UU buy/trade cap and the raid caps keep growing.
Image
Image
Spoiler
stephen says (16:11):
wes "jt" mantooth is jealous cause their always 2nd best in the ratings
Trade feedback
Spoiler
Post Reply

Return to “Game Suggestions”