Cos tbh, 12 hours to deprive someone for14 days of hard work on ascending, doesnt sound like skill to me too.
Its not about how we can undermine such ideas, its how we can improve the current situations on ascended.
Refilling cap, ftw
Jedi~Tank wrote:renegadze wrote:Nostra wrote:Hmm, a solution to the descending perhaps:
Increase the time it takes to descend.... say like 12 or even 24 hours.
But make it a lot harder to refill and recouperate.
One of the arguments keep being brought up by ifrit and sol was how easy it is to log in 2 or 3 times a day to refill. And you could prevent from getting descended in under a minute.
This hardly seemss like skill to me.
So, why not decrease the conversion rates for refilling ?
You would actually have to farm a lot more to get enough dmu or cache to use the refilling options.
I dont know exactly about the amounts it should be reduced, but this seems like a good solution, as you would need the skill and dedication and strength to get it up refilled again.
Result would be, you would have time, say like 24 hours, to log in once, and get enough dmu to refill. Providing you have the turns for it to farm.
you know most accounts take 12 hours right? but i'm all for it being harder to refill
9 hours, and no MOST accounts can be done in 9 hours, you want to see it happen, I guarantee I start descending the change will come, now watch me..Ive got 2 today already, more to come.







renegadze wrote:ah that's right, sorry I forgot you like to descend the "newbs" you say you are trying to protect, well almost every account I have descended has taken 12 hours, and the DDE account we got yesterday took 18-21 hours I think
@ Nostra...the point is...EVERY single player has the ability to make their own account take longer to descend.....I'll tell you what, I won't log into ascended for 3 days, and you you knock yourself out......Did I require a rule change for this? No
If people do not want to lose the 14 days bonus then they should build.....on a smaller scale, if I didn't want to have my def sabbed away easily I'd build a covert. It's not as if ascended just came out yesterday, years of neglect should not be undone with a rule change
renegadze wrote:Jedi~Tank wrote:renegadze wrote:Nostra wrote:Hmm, a solution to the descending perhaps:
Increase the time it takes to descend.... say like 12 or even 24 hours.
But make it a lot harder to refill and recouperate.
One of the arguments keep being brought up by ifrit and sol was how easy it is to log in 2 or 3 times a day to refill. And you could prevent from getting descended in under a minute.
This hardly seemss like skill to me.
So, why not decrease the conversion rates for refilling ?
You would actually have to farm a lot more to get enough dmu or cache to use the refilling options.
I dont know exactly about the amounts it should be reduced, but this seems like a good solution, as you would need the skill and dedication and strength to get it up refilled again.
Result would be, you would have time, say like 24 hours, to log in once, and get enough dmu to refill. Providing you have the turns for it to farm.
you know most accounts take 12 hours right? but i'm all for it being harder to refill
9 hours, and no MOST accounts can be done in 9 hours, you want to see it happen, I guarantee I start descending the change will come, now watch me..Ive got 2 today already, more to come.
ah that's right, sorry I forgot you like to descend the "newbs" you say you are trying to protect, well almost every account I have descended has taken 12 hours, and the DDE account we got yesterday took 18-21 hours I think
@ Nostra...the point is...EVERY single player has the ability to make their own account take longer to descend.....I'll tell you what, I won't log into ascended for 3 days, and you you knock yourself out......Did I require a rule change for this? No
If people do not want to lose the 14 days bonus then they should build.....on a smaller scale, if I didn't want to have my def sabbed away easily I'd build a covert. It's not as if ascended just came out yesterday, years of neglect should not be undone with a rule change










renegadze wrote:and as already mentioned, I was once descended, and instead of asking for the rules to change....I decided to play the server. Granted this account is fairly new to me, but my previous one takes just as long to descend and that was fully built by me![]()
If you want to go "newb" descending feel free, I can assure you TL does not practice this, apart from war and the occasional sniper we don't actually descend anyone....as stated many many times before, descending is not cost efficient, I would much rather be using my turns farming.
Capping the top makes not difference, If a non ascended player ascended for the first time today, it takes me just as many hits to kill them as it would you, or someone with an even smaller TOC.
You seem to be getting confused with a bigger TOC having "more power" when infact a bigger TOC just has the ability to effectively hit more people......nobody can cause more then max dmg, I think max dmg is currently 1/3 (could be wrong) meaning best case scenario it takes 4 hits to descend, (there have been a couple of exceptions, bug I think the accounts in question were bugged)
@ JT I "get that idea" because you say most people take 9 hours for you....this can only imply the targets you choose are easier to descend



renegadze wrote:and as already mentioned, I was once descended, and instead of asking for the rules to change....I decided to play the server. Granted this account is fairly new to me, but my previous one takes just as long to descend and that was fully built by me![]()
If you want to go "newb" descending feel free, I can assure you TL does not practice this, apart from war and the occasional sniper we don't actually descend anyone....as stated many many times before, descending is not cost efficient, I would much rather be using my turns farming.
Capping the top makes not difference, If a non ascended player ascended for the first time today, it takes me just as many hits to kill them as it would you, or someone with an even smaller TOC.
You seem to be getting confused with a bigger TOC having "more power" when infact a bigger TOC just has the ability to effectively hit more people......nobody can cause more then max dmg, I think max dmg is currently 1/3 (could be wrong) meaning best case scenario it takes 4 hits to descend, (there have been a couple of exceptions, bug I think the accounts in question were bugged)
@ JT I "get that idea" because you say most people take 9 hours for you....this can only imply the targets you choose are easier to descend
Iƒrit wrote:heh so we should all be able to ascend and and have no risk of loosing bonuses? If you want that build the stats, but if you ask me, singing in and hitting someone and/or refilling is usually enough for me. Check again if/when I get the chance. Check again at night, spend a few turns, refill logout. Doubt many descenders are going to continue to hit you after refill, but I suppose its a risk.
And btw minimum amount of hits it takes to descend someone is 4 hits, however 4 hits still equals 9 hours.
1st hit -3 hrs. > 2nd hit - 3 hrs. > 3rd hit -3 hrs. 4th hit.
Increasing it isn't fair for the 2nd party present. Its balanced now cause 9-12 hours is a large chunk of time to make internet access readily available. Now in defending you don't have to check every 3 hours like the attacker does, you just need to check 8 hours if you only refilled, 11 hours if you hit someone and refilled from your last log in. And if you increase the time to far it will be an ability that will cease to exist, and if thats what you want then delete all ascended accounts and titles, everyone is a basic race.



you're the one making it about TL, I am giving my personal opinion, not all of TL's accounts are super descenders....infact 5 of our top 7 TOC's haven't been as active as in previous wars...it's team work....and this is regardless of alliance






Iƒrit wrote:heh so we should all be able to ascend and and have no risk of loosing bonuses? If you want that build the stats, but if you ask me, singing in and hitting someone and/or refilling is usually enough for me. Check again if/when I get the chance. Check again at night, spend a few turns, refill logout. Doubt many descenders are going to continue to hit you after refill, but I suppose its a risk.
And btw minimum amount of hits it takes to descend someone is 4 hits, however 4 hits still equals 9 hours.
1st hit -3 hrs. > 2nd hit - 3 hrs. > 3rd hit -3 hrs. 4th hit.
Increasing it isn't fair for the 2nd party present. Its balanced now cause 9-12 hours is a large chunk of time to make internet access readily available. Now in defending you don't have to check every 3 hours like the attacker does, you just need to check 8 hours if you only refilled, 11 hours if you hit someone and refilled from your last log in. And if you increase the time to far it will be an ability that will cease to exist, and if thats what you want then delete all ascended accounts and titles, everyone is a basic race.
renegadze wrote:@ JT then try taking on people that actually require an effort, it's not a fault with the game mechanics if you choose to fight those which are easier.
@ Nostra....you're the one making it about TL, I am giving my personal opinion, not all of TL's accounts are super descenders....infact 5 of our top 7 TOC's haven't been as active as in previous wars...it's team work....and this is regardless of alliance



renegadze wrote:@ JT then try taking on people that actually require an effort, it's not a fault with the game mechanics if you choose to fight those which are easier.
@ Nostra....you're the one making it about TL, I am giving my personal opinion, not all of TL's accounts are super descenders....infact 5 of our top 7 TOC's haven't been as active as in previous wars...it's team work....and this is regardless of alliance
Jedi~Tank wrote:Iƒrit wrote:heh so we should all be able to ascend and and have no risk of loosing bonuses? If you want that build the stats, but if you ask me, singing in and hitting someone and/or refilling is usually enough for me. Check again if/when I get the chance. Check again at night, spend a few turns, refill logout. Doubt many descenders are going to continue to hit you after refill, but I suppose its a risk.
And btw minimum amount of hits it takes to descend someone is 4 hits, however 4 hits still equals 9 hours.
1st hit -3 hrs. > 2nd hit - 3 hrs. > 3rd hit -3 hrs. 4th hit.
Increasing it isn't fair for the 2nd party present. Its balanced now cause 9-12 hours is a large chunk of time to make internet access readily available. Now in defending you don't have to check every 3 hours like the attacker does, you just need to check 8 hours if you only refilled, 11 hours if you hit someone and refilled from your last log in. And if you increase the time to far it will be an ability that will cease to exist, and if thats what you want then delete all ascended accounts and titles, everyone is a basic race.
Thats not true Ifrit, I just did 2 str8 3 hits each. 9 hours each.
Iƒrit wrote:Jedi~Tank wrote:Iƒrit wrote:heh so we should all be able to ascend and and have no risk of loosing bonuses? If you want that build the stats, but if you ask me, singing in and hitting someone and/or refilling is usually enough for me. Check again if/when I get the chance. Check again at night, spend a few turns, refill logout. Doubt many descenders are going to continue to hit you after refill, but I suppose its a risk.
And btw minimum amount of hits it takes to descend someone is 4 hits, however 4 hits still equals 9 hours.
1st hit -3 hrs. > 2nd hit - 3 hrs. > 3rd hit -3 hrs. 4th hit.
Increasing it isn't fair for the 2nd party present. Its balanced now cause 9-12 hours is a large chunk of time to make internet access readily available. Now in defending you don't have to check every 3 hours like the attacker does, you just need to check 8 hours if you only refilled, 11 hours if you hit someone and refilled from your last log in. And if you increase the time to far it will be an ability that will cease to exist, and if thats what you want then delete all ascended accounts and titles, everyone is a basic race.
Thats not true Ifrit, I just did 2 str8 3 hits each. 9 hours each.
If so then that is a bug. Its suppose to be 4 hits minimum. If it took you 3 hits then it would be 6 hours to decend.
1st HIT
<<Wait 3 hours>>
2nd HIT
<<Wait 3 hours>>
3rd HIT
3 + 3 = 6hours....
)

