Yes, you can train up in one stats and take pretty much anyone out, destroying their weapons and obliterating their planets. So what? While it would take a long time for them to build up as many planets, they will still be able to farm well. They will still be a threat to others because they can train up their remaining planets in just one area and obliterate others. Their ability to descend is unhindered.
Yes, you can attack to descend, but if a person logs on at all frequently, this becomes very very difficult to pull off. Two weeks of no growth on ascended is a big penalty, but not good for actives.
I am generally left with the feeling that it is not worth mixing it up because, no matter what I would do, it won't matter.
SO, I am interested in your ideas as to how to make beating on someone you have a grudge against more worth the time.
![:-D](./images/smilies/003.gif)
My initial idea: Make an attack that will allow you to mass a person's power levels directly. While similar to direct assault, it's no longer a complete success or complete failure. Levels would regenerate on their own over time as you ascended being, weakened by the assault, recovers his energy. Investment of LF Cache could be used to accelerate the recovery, at a much reduced cost to the original cost of the levels, of course.
What's your idea? And what do you think of mine?