being able to set the number of soldiers attacking

urogard
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being able to set the number of soldiers attacking

since so many people say attacking is not worth it, mostly because of the high repair bills, i would suggest being able to set the number of soldiers on an attack mission, just as you can do it with spies. I think this would be a greatly appreciated suggestion, what do you think?
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The point is though that you would still have to use most if not all of your troops in the attack in order to break somebody's defence that has enough naq to make the attack worthwhile - so it won't really make a difference.
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Ryushinaka
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ahhh but Wolf359, on the smaller targets it would be more efficient not to use your entire attack force. less repair bill and all potentially. However, if this feature were implemented it would show more flaws possibly in the attack formula (not saying that there are any currently!). So its probably best not to implement the suggested feature IMO as the game currently is.
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TheSoulHarvester
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NO! want a high atk, pay the price, want the lower atk, again, You pay the price...
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Walhalla wrote:NO! want a high atk, pay the price, want the lower atk, again, You pay the price...


How un-wise.

You wouldn't send a bazooka at a fly. If you had bug spray.
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Ryushinaka wrote:ahhh but Wolf359, on the smaller targets it would be more efficient not to use your entire attack force. less repair bill and all potentially. However, if this feature were implemented it would show more flaws possibly in the attack formula (not saying that there are any currently!). So its probably best not to implement the suggested feature IMO as the game currently is.


Unless you were massing them, why would you attack a significantly smaller army (i.e. very weak defence)?..........

.............. you are usually attacking for naq and you usually need a high attack to get past the high defence to get the naq, as low defences usually do not have aenough naq to make an atatck worthwhile.

If you are massing - then that is the price for massing.

Swings and roundabouts really,
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Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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urogard
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why not then make a limitation of 1 attack on a person per day with the number of soldiers you really WANT to attack.
[SGC_ReplicÅtors]
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Walhalla wrote:NO! want a high atk, pay the price, want the lower atk, again, You pay the price...



lol
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TheSoulHarvester
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[U5][SGC_ReplicÅtors] wrote:
Walhalla wrote:NO! want a high atk, pay the price, want the lower atk, again, You pay the price...



lol


lol what, this way its fair imho... why should You build a powerful atk just to get rank and use 1 wep for farming... nonono! not good, not good...
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halamala wrote:why not then make a limitation of 1 attack on a person per day with the number of soldiers you really WANT to attack.


:? huh?
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urogard
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Årtiglio wrote:
halamala wrote:why not then make a limitation of 1 attack on a person per day with the number of soldiers you really WANT to attack.


:? huh?

you will be able to perform only 1 attack in 1 day one a user with the army size you wish, all further attacks will result in full scale attack
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Re: being able to set the number of soldiers attacking

halamala wrote:since so many people say attacking is not worth it, mostly because of the high repair bills, i would suggest being able to set the number of soldiers on an attack mission, just as you can do it with spies. I think this would be a greatly appreciated suggestion, what do you think?


YES i think that is right / cost to much to repair / i now only attack for 1 bil or more / other wise its not worth it / just build up the f//ken miners and wait for 30 mins to come around/
come on admin dude change the f//kn rule man for f sake and see more
action lol more fun / ball breakers lol

the 3
urogard
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thank you three :!: :!:
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Re: being able to set the number of soldiers attacking

three wrote:
halamala wrote:since so many people say attacking is not worth it, mostly because of the high repair bills, i would suggest being able to set the number of soldiers on an attack mission, just as you can do it with spies. I think this would be a greatly appreciated suggestion, what do you think?


YES i think that is right / cost to much to repair / i now only attack for 1 bil or more / other wise its not worth it / just build up the f//ken miners and wait for 30 mins to come around/
come on admin dude change the f//kn rule man for f sake and see more
action lol more fun / ball breakers lol

the 3


Swearing on the Gate Wars Forum: https://talk.gatewa.rs/viewtopic.php?t=21017
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Severian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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Bazsy
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Not a good idea...

-It strengthen the strong players, they could attack farms with less repair...
-And puting the number of soldiers each time when someone attacks maker the farming slower...

I dont like it....
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