Yup found him when i was foin my reagualr raidings...
here he is http://www.stargatewars.com/stats.php?id=42589
cant believe it 2 negatioves
Something Very Intresting negative total army and naq lol
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
-
*Crowley
- Forum Regular
- Posts: 732
- Joined: Wed Dec 14, 2005 5:00 pm
- Race: Flemish
- ID: 1992397
- Location: Belgium
- Contact:
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
-
Sleipnir
- Merriest Mod in the West
- Posts: 2340
- Joined: Tue Feb 15, 2005 11:16 pm
- ID: 0
- Location: Off-world
-
Honours and Awards
Notice the ID's, consecutive. Good chance it was a multi that has been punished....although a little harshly. Negative units, negative income, vicious circle.

As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
-
Ripsaw
- Fledgling Forumer
- Posts: 148
- Joined: Fri Feb 24, 2006 8:39 am
- ID: 0
- Location: On the other side of a space/time anomaly...
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
-
Kerrus Magrus
- Forum Irregular
- Posts: 427
- Joined: Mon May 16, 2005 8:10 am
- ID: 0
- Setesh
- Lord of the Abyss
- Posts: 2645
- Joined: Fri Jun 24, 2005 9:00 am
- ID: 89014
- Location: ETL
-
Kerrus Magrus
- Forum Irregular
- Posts: 427
- Joined: Mon May 16, 2005 8:10 am
- ID: 0
-
[SGC_ReplicÅtors]
- Forum Addict
- Posts: 3949
- Joined: Sun Mar 13, 2005 4:57 pm
- ID: 0
-
Sleipnir
- Merriest Mod in the West
- Posts: 2340
- Joined: Tue Feb 15, 2005 11:16 pm
- ID: 0
- Location: Off-world
-
Honours and Awards
Nichael Kaeken wrote:soo, negative uu, make negative naq?an say if you ried to train those negative uu, would not, untrain trained guys instead?
No, because training is just a check of a<b, where a is the number you try to train, and b is the number you have. If b is negative, you can never train anything, because the input box will even train 1 if you type -1. So you can't train negative amounts.

As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.




