Mothership Fleets - another use for them!

Locked
Geoff
Forum Grunt
Posts: 77
Joined: Tue Oct 11, 2005 6:53 am

Mothership Fleets - another use for them!

OK, i did suggest this in the topic in the upcoming updates, although this idea is quite different to what admin has proposed, and i wanna see what ppl think about it (which i don't think will happen in the other thread as it has 11 pages now)

In every sci-fi movie i can recall, the motherships attack each other, and the fighters (in this case fleets) attack each other. Personally i think that this should be implemented here. So in the event of an attack the motherships engage, the fleets are deployed and engage each other, and in the event of the battle there are of course casualties.

For example say player x has 100 mill fleet power and player y has 50 mill fleet power, once player x's fleet has overcomed power y's fleets, player x's fleets also add 50 mill power to the fight against player y's mothership. Also the reverse should be true... if player x's mothership overpowers player y's mothership, player x's mothership then turns its firepower onto player y's fleets (potentially destroying more fleets in the process). After the mothership and the fleets have been beaten, the mothership now assists the ground forces (that part being exactly as it is now).

I think this would create more realism, and also stop ppl stockpiling just fleets. Also i think that if hangers can be destroyed then also volleys and shield capacity should also be destroyed (although that is outside the realm of this idea)

One last thing, ppl brought up that ppl could just sell fleets when they don't want them, so i'd suggest to make fleets only worth 50% when selling them (kinda like a used car thing)
Geoff
Forum Grunt
Posts: 77
Joined: Tue Oct 11, 2005 6:53 am

Please post opinions... i think it's a good idea, but if its not then i can cop it :D
Rukia
Forum Elite
Posts: 1646
Joined: Tue Sep 27, 2005 9:33 am
ID: 0
Location: in my Hokage office doing paperwork

i like this idea ^_^
Rukia previously known as Shizune

Sode no Shirayuki! Hakuren!

"Those who abandon their friends are worse than trash" - Uchiha Obito

*does Kuroigakure no justu and vanishes*

Image
emolution
Fledgling Forumer
Posts: 111
Joined: Thu Nov 24, 2005 2:08 pm
ID: 0

good idea admin should look at
Fenrir Oorgata
Fledgling Forumer
Posts: 195
Joined: Thu Feb 23, 2006 8:23 am

i had the same idea... except in mine i had the overwhelming fleet attack the hangars if the MS overwhelms the shields...

i really like your idea tho and hope admin looks at it a combination of the two owuld be amazing ^_^
Amon
Fledgling Forumer
Posts: 123
Joined: Tue Jan 17, 2006 3:01 am

It seems to me to make more sense than the current one. I mean fleets are good but they aren't being used as well as they should.

And destroying capacity on the MS's for shields and volley's, though not what Geoff is suggesting would finally make massing a MS worth while.
loki_niflheim
Fledgling Forumer
Posts: 141
Joined: Sat Mar 25, 2006 11:55 am

With the current system where hangars are damaged in an attack, this is more than a logical move. It also expands the capacity of fleets as more than to acquire planets and/or add attack power. Currently I think most people with high fleet power are only in it to acquire planets, because otherwise the damage bill is just too high.
"Power and violence are opposites; where the one rules absolutely, the other is absent. Violence appears where power is in jeopardy, but left to its own course it ends in power’s disappearance." ~Hannah Arendt
BenjaminMS
Tollan
Posts: 2769
Joined: Sun Mar 05, 2006 6:20 am
Alliance: ~Leaf Village~
Race: Balancer
ID: 1907529
Alternate name(s): TUHD (Bioware forums)
Location: Stuck between real life and the other end of a Stargate

:? Fleets are destroyed, hangars are not damaged :?
Image
Currently ingame known as BenMS

Goblin: "I like your boots."
Sorcerer: "That's because you don't have any. The emotion is called envy."
Spoiler
/smile at the green grass,
smile at the sun,
smile at the roses,
before they're gone/


BenjaminMS - 'A thief of roses'
[TL] Renegadze zegt:
yeah definately makes more sense you hitting
and I have no DMU as you keep robbing it
MERC 1 zegt:
shuld not leave it out
any way you cant prove nothing
[TL] Michael/BenjaminMS zegt:
meh Rene, just find a few 0-def farms with 300+ tril DMU out...
MERC 1 zegt:
cool you two take it then i will hit you
User avatar
TacticalCommander
Forum Regular
Posts: 631
Joined: Sun Sep 11, 2005 10:51 am
Race: Saige
ID: 8742
Location: somewhere.....elsewhere....anywhere

looks pretty good to me.
GLORY TO THE GOD ALMIGHTY!
I am not being aggressive, I am being dominant.
Image
Image
Fenrir Oorgata
Fledgling Forumer
Posts: 195
Joined: Thu Feb 23, 2006 8:23 am

bump for admin to look at this idea
KDY
Forum Grunt
Posts: 94
Joined: Tue Sep 27, 2005 9:47 am

BenjaminMS wrote::? Fleets are destroyed, hangars are not damaged :?


You're right.
Maltease14
Forum Grunt
Posts: 50
Joined: Tue Dec 06, 2005 2:57 am
ID: 1953655
Location: Australia

I like this idea. It would add a new dimension to the game.
Sir Dexy
Forum BBQ
Posts: 84
Joined: Tue Oct 11, 2005 1:56 pm
ID: 0
Location: Liverpool

Got my Vote as well
User avatar
Nigatsu_Aka
Forum Elder
Posts: 2296
Joined: Thu Aug 31, 2006 10:33 pm

Geoff wrote:One last thing, ppl brought up that ppl could just sell fleets when they don't want them, so i'd suggest to make fleets only worth 50% when selling them (kinda like a used car thing)


If you look at your Armoury, you will find out that when selling fleets you already receive less naq for them.
Locked

Return to “Suggestions Archive”