ingame recruiter
ingame recruiter
hi all, i have got a wonderfull idea to gain soldiers.
How about a In-Game recruiter.
Its a recruiter INSIDE this game and u can click a maximum amount of 100-200players every24 hours and every player u click, u get a ingame credit, the more ingame credits u get the higher u r in the ingame clicker list, and the faster the players click you back. Isnt this a great idea to gain soldiers instead of getting soldiers out of Illegal public clicksites like Yarold? If this is a good idea then reply how u feel about my idea.
Idea of _Apophis__
How about a In-Game recruiter.
Its a recruiter INSIDE this game and u can click a maximum amount of 100-200players every24 hours and every player u click, u get a ingame credit, the more ingame credits u get the higher u r in the ingame clicker list, and the faster the players click you back. Isnt this a great idea to gain soldiers instead of getting soldiers out of Illegal public clicksites like Yarold? If this is a good idea then reply how u feel about my idea.
Idea of _Apophis__
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So Forum officially bans clicksites.... and the first thing you do is to then ask them to create our very own clicksite with in the game.... hmm.... yeah... bright idea Poppy.... not!
People should get clicks the way they are supposed to, from friends and officers. The other way to get troops is to upgrade your troop production. These ways work! Why do we need clicksites?!
People should get clicks the way they are supposed to, from friends and officers. The other way to get troops is to upgrade your troop production. These ways work! Why do we need clicksites?!
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His statement makes perfect sense... in the Quantum World, anyway.... Sorry Apophis, but we don't live on the Quantum World.
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Last edited by Mattathias on Fri Mar 04, 2005 2:00 pm, edited 1 time in total.
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I posted this somewhere else already, but maybe this way more people will read it. I don't need an ingame recruiter. Actually I think the effect of clicks should be reduced altogether. Cheating and massive click gaining should be prevented. Therefore I suggested making the recruitment links onl available to players who have logged in. That way no one can click his own or anyone else's link more than once a day.
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Re: ingame recruiter
_Apophis_ wrote:hi all, i have got a wonderfull idea to gain soldiers.
How about a In-Game recruiter.
Its a recruiter INSIDE this game and u can click a maximum amount of 100-200players every24 hours and every player u click, u get a ingame credit, the more ingame credits u get the higher u r in the ingame clicker list, and the faster the players click you back. Isnt this a great idea to gain soldiers instead of getting soldiers out of Illegal public clicksites like Yarold? If this is a good idea then reply how u feel about my idea.
Idea of _Apophis__
Its very funny since you where the main offender for using that yarold exchange site and now you come up with this "great idea" which describing exactly what the yarold site did.
How about you just stop cheating and learn to play like the rest of us "buzz"
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Re: ingame recruiter
_Apophis_ wrote:hi all, i have got a wonderfull idea to gain soldiers.
How about a In-Game recruiter.
Its a recruiter INSIDE this game and u can click a maximum amount of 100-200players every24 hours and every player u click, u get a ingame credit, the more ingame credits u get the higher u r in the ingame clicker list, and the faster the players click you back. Isnt this a great idea to gain soldiers instead of getting soldiers out of Illegal public clicksites like Yarold? If this is a good idea then reply how u feel about my idea.
Idea of _Apophis__
pls...and this is for all players....do not take credit for geting a "wonderfull idea" .....be honest and say truly...this idea is from DT....so its not yor idea......
and about this "wonderfull idea" the thing is that if woud be implemented u woud have to have a masive security sistem for it...so i don't thik this is a big problem for the game for now....the recruting sistem i meen....
Sleipnir wrote:I posted this somewhere else already, but maybe this way more people will read it. I don't need an ingame recruiter. Actually I think the effect of clicks should be reduced altogether. Cheating and massive click gaining should be prevented. Therefore I suggested making the recruitment links onl available to players who have logged in. That way no one can click his own or anyone else's link more than once a day.
well this is a good idea BUT...u and all the "veteran" players had the feaceur for other than ingame users to click yor link...so the idea about only users to click yor link shoud be implemented at the begining of the next wave...so everyone gets a fair start....
and above this...the send of yor recruter link to frends is the mane way to advertasi a online game....because i bet that more then 80% of the players that are in the game foun the game via a recruter link....
The_SAZ wrote: People should get clicks the way they are supposed to, from friends and officers. The other way to get troops is to upgrade your troop production. These ways work! Why do we need clicksites?!
it is very true...but a lot of people do not undarstand this....unfortunatly..........clicksites are not a fair thing for the users....althow thay are actualy responseble for a part of the game publicity.....
but i strongly think that clicksistems within a alice or clan shoud be permetid if it hase the admin agreament....a way to stop the votes from clicksites is that to stop all referal clicks....but that way it woud be stoping homepage posting yor link and also aliace clicksistems....
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Re: ingame recruiter
<item> of <name> is my idea. Don't think of stealing it._Apophis_ wrote:Idea of _Apophis__
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Re: ingame recruiter
forgive_me wrote:u and all the "veteran" players
I haven't given my link to any of my friends outside this game.
because i bet that more then 80% of the players that are in the game found the game via a recruiter link....
Yeah, sorry, hadn't thought about that. Though 80% is probably a bit steep...
Judging by the number of players, advertising hasn't been a problem up to now. Maybe the effect would not be as bad as you think.
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I don't see what benefit this would provide. Instead of everyone having about 400 units everyone would have about 4000. So the perceived benefit to yourself is, in theory, perfectly balanced by the benefit to others, which then begs the question why bother? It's just asking the game makers to take the time to implement a function which does nothing.
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I like the idea of recruiters in general.
Turn based gold would become bigger for all players - Naqauda would become more spread out along the land. Things would be upgraded much more easily, and more weapons would be bought.
Also, lack of recruiters would un-attract other possible players.
But that's just my opinon .
/WhiteyDude
Turn based gold would become bigger for all players - Naqauda would become more spread out along the land. Things would be upgraded much more easily, and more weapons would be bought.
Also, lack of recruiters would un-attract other possible players.
But that's just my opinon .
/WhiteyDude
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_Apophis_, learn to follow the rules before you suggest new ones.
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