PLANET that produces attack turns

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Comador
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PLANET that produces attack turns

What about a planet that produces AT's ...I could use some more AT's anyone else?
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while nice idea, we suspect it would be too powerful...
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Dagr
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it would allow ppl 2 make alot of turns and b able 2 attack more and trade them in onn the market, i think it would b 2 powerful
[SGC_ReplicÅtors]
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hello Turn planets...no more up planet i guesse lol
Darth Arias
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This could potentially balance it out... or crush the market...

Imagine... ten attack planets... 3 extra turns per turn each... Can anyone say "planet stealers"! HAhaha
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while it does seem a little bit out of balance in a turns per day kind of function might be able to make it work it woud have to be like 1/4 of a turn per upgrade or something and really expensive though.
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and how many turns would then those on page 1 get then, if they had even just one such planet? even if each upgrade costs 1 bill, and increases by 100 mill per upgrade...
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Personally and as a raider i love the Idea. Heres an idea, limit the potential growth of the planet. Make it go up to 5 a turn max or something. And make it only possible to have maybe 5 out of your ten planets be atk turn planets.
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I think its a good idea. You´re saying that it would be too powerfull but it can be always limited as SandMan sayed.

+ people are comlaining about rising uu prices. More ATs for raiders would help in this matter.
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No wont work

Imagine people like corkscrew or STI who make in excess of 10 billion per turn now imagine them pumping all their resources into getting turns? They could add hundreds of turns everyday so instead of getting 144 turns a day they could potentially earn 1000's of turns daily..

Its like people who have nothing but imcome planets.. If Corkscrew or STI only have income planets with say 10 billion income on each of the 10 planets thats 100 billion extra a day to keep pumping onto the planets.. And it would never end..

They could then sell the turns to make even more turns using the income they generate from the turns..

Sorry dude.. But I dont think it would work


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js didnt you read the earlier posts, a limit would be put on them
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SandMan wrote:Personally and as a raider i love the Idea. Heres an idea, limit the potential growth of the planet. Make it go up to 5 a turn max or something. And make it only possible to have maybe 5 out of your ten planets be atk turn planets.


Thats still alot. 28 turns per game turn. Do the maths.
Lord Bartuc

NO planets that are PRODUCING AT'S please :!: :!: :!:

even if I raid I dislike this idea alot and no need for these planets, just use black market / game market.......
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:lol: worst idea i ever heard ....sorry dude...
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we dont like this idea... too powerful...

has appeared before, always too powerful, never accepted...
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