PLANET that produces attack turns
- Comador
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PLANET that produces attack turns
What about a planet that produces AT's ...I could use some more AT's anyone else?
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Zeratul
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while nice idea, we suspect it would be too powerful...


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[SGC_ReplicÅtors]
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_BlackAsc_
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while it does seem a little bit out of balance in a turns per day kind of function might be able to make it work it woud have to be like 1/4 of a turn per upgrade or something and really expensive though.
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Zeratul
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and how many turns would then those on page 1 get then, if they had even just one such planet? even if each upgrade costs 1 bill, and increases by 100 mill per upgrade...


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J.S.
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No wont work
Imagine people like corkscrew or STI who make in excess of 10 billion per turn now imagine them pumping all their resources into getting turns? They could add hundreds of turns everyday so instead of getting 144 turns a day they could potentially earn 1000's of turns daily..
Its like people who have nothing but imcome planets.. If Corkscrew or STI only have income planets with say 10 billion income on each of the 10 planets thats 100 billion extra a day to keep pumping onto the planets.. And it would never end..
They could then sell the turns to make even more turns using the income they generate from the turns..
Sorry dude.. But I dont think it would work
Jamie
Imagine people like corkscrew or STI who make in excess of 10 billion per turn now imagine them pumping all their resources into getting turns? They could add hundreds of turns everyday so instead of getting 144 turns a day they could potentially earn 1000's of turns daily..
Its like people who have nothing but imcome planets.. If Corkscrew or STI only have income planets with say 10 billion income on each of the 10 planets thats 100 billion extra a day to keep pumping onto the planets.. And it would never end..
They could then sell the turns to make even more turns using the income they generate from the turns..
Sorry dude.. But I dont think it would work
Jamie
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World Dead
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R3B3L
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SandMan wrote:Personally and as a raider i love the Idea. Heres an idea, limit the potential growth of the planet. Make it go up to 5 a turn max or something. And make it only possible to have maybe 5 out of your ten planets be atk turn planets.
Thats still alot. 28 turns per game turn. Do the maths.
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Lord Bartuc
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Zeratul
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we dont like this idea... too powerful...
has appeared before, always too powerful, never accepted...
has appeared before, always too powerful, never accepted...


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