Tamper Data...
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grey-starr
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Tamper Data...
I personally feel these games should talk with the designers of The Ancient Wars and also start banning those users of Tamper Data... bring some blance and fair play back into the games...
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Zeratul
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it is very hard to find out those using such software, and it is in no way cheating to use it, as it doesnt create resources... it may not be all that nice for others when people use tamper data to buy mercs, but it is for most purposes impossible to stop...


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Sleipnir
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Zeratul wrote:it is very hard to find out those using such software, and it is in no way cheating to use it, as it doesnt create resources... it may not be all that nice for others when people use tamper data to buy mercs, but it is for most purposes impossible to stop...
I'm pretty sure it's not. It just requires a check of data before sending it to the DB, but after the tampering. Now that's not so difficult.

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Zeratul
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that is why we said "for most purposes"... we know it is not truly impossible, but we do not think it will ever be implemented, as it doesnt do any true damage when it is allowed... implementing such check might even slow down the servers a little, and noone wants that...


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Sleipnir
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It's just a tiny check, something like
IF mercsbought >0 AND mercsbought < 1000
DO database transaction
The real server slowdown would probably be caused by the repeated refreshing of merc marketplaces.
IF mercsbought >0 AND mercsbought < 1000
DO database transaction
The real server slowdown would probably be caused by the repeated refreshing of merc marketplaces.

As soon as you build an idiot proof system, somebody else builds a better idiot.
If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
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grey-starr
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Well... it's working great in TAW... so I can't see why it can't be implemented... if you were meant to get more of anything in one trade/purchase the admins should allow a larger number to be used...
This would go for Choas / Main / Quantum... all three can get abused by the "cheaters"... (I know it's not really cheating if it can be done - but it's for balance, so that everyone has the same features available)
This would go for Choas / Main / Quantum... all three can get abused by the "cheaters"... (I know it's not really cheating if it can be done - but it's for balance, so that everyone has the same features available)
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Zeratul
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it is definetly NOT needed in chaos... it would just make game worse there... and it has been discussed there, and defined ok by many players...


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undead21 wrote:ohh, well you could set a maximum of 999 mercs bought in 3 seconds. so if more than that are atempted to be bought the transaction is denied.
Thats what we suggesting;)
Last edited by Bazsy on Wed Dec 06, 2006 12:59 pm, edited 1 time in total.


