Realm Retreat
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Chris M
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Realm Retreat
why have it set at 20 hits, why not increase that to 40 or so, or remove it altogether.... it gets on my nerves when im taking out peeps. i make the effort, save my turns and can only do half a job. whats the point. why not have a feture like nox on ascended which decides whether ur realm retreats after 20 hits. the downside of having that option on is 10% less income.
RETIRED
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urogard
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Re: Realm Retreat
because that makes the difference between getting completely wiped out by a bunch of friends who decided to take a piss at you and getting only majorly buttkicked (i never was in such a situation)
- VARGA
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maybe it is better this way because if your suggestion will be made more people will be massed and you know that on ascended server is much hardly to rebuilt because you don't have market and you can't buy turns and because you don't have bank and even miners aren't safe before no1....and less people will play ascended if they will be completly wiped out...

~YOU WILL BE MISSED DEAR FRIEND~
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RepliJake
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Re: Realm Retreat
Chris M wrote:why have it set at 20 hits, why not increase that to 40 or so, or remove it altogether.... it gets on my nerves when im taking out peeps. i make the effort, save my turns and can only do half a job. whats the point. why not have a feture like nox on ascended which decides whether ur realm retreats after 20 hits. the downside of having that option on is 10% less income.
Because everyone not Allied with Omega DDE or DD would be raided daily.
WeaponX wrote:i quit the game, good luck trying to extort resources out of me you jackasses


REK wrote:I hate **Filtered**GunZ wrote:Eat me
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Chris M
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Re: Realm Retreat
RepliJake wrote:Chris M wrote:why have it set at 20 hits, why not increase that to 40 or so, or remove it altogether.... it gets on my nerves when im taking out peeps. i make the effort, save my turns and can only do half a job. whats the point. why not have a feture like nox on ascended which decides whether ur realm retreats after 20 hits. the downside of having that option on is 10% less income.
Because everyone not Allied with Omega DDE or DD would be raided daily.
eitherway, going by that there will come a day when all that is let is those CoP alliances... what then. sit back and stat build on 2k turns?
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- Profitteroles
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Re: Realm Retreat
Chris M wrote:RepliJake wrote:Chris M wrote:why have it set at 20 hits, why not increase that to 40 or so, or remove it altogether.... it gets on my nerves when im taking out peeps. i make the effort, save my turns and can only do half a job. whats the point. why not have a feture like nox on ascended which decides whether ur realm retreats after 20 hits. the downside of having that option on is 10% less income.
Because everyone not Allied with Omega DDE or DD would be raided daily.
eitherway, going by that there will come a day when all that is let is those CoP alliances... what then. sit back and stat build on 2k turns?
Its pretty much that way now
- Hensenshi
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Re: Realm Retreat
Profitteroles wrote:Chris M wrote:RepliJake wrote:Chris M wrote:why have it set at 20 hits, why not increase that to 40 or so, or remove it altogether.... it gets on my nerves when im taking out peeps. i make the effort, save my turns and can only do half a job. whats the point. why not have a feture like nox on ascended which decides whether ur realm retreats after 20 hits. the downside of having that option on is 10% less income.
Because everyone not Allied with Omega DDE or DD would be raided daily.
eitherway, going by that there will come a day when all that is let is those CoP alliances... what then. sit back and stat build on 2k turns?
Its pretty much that way now
Yup, everyone who wanted to see Omega vs DD, here you go; stat builders war between DD and Omega.

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god of darkness
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