Labraid wrote:The only real measures that I believe can truly effect a limiting of 'extortion' is to do away with in game trading. This is how... the only way for people to get naq, uus, and turns is via the in game market and in game black market. Attacking only allows players to gain naq and uu's at a limited rate, not on a scale that seems to be of concern to the coplaintents(Is that a word?) Without a mechanism to send various resources there would be no way for someone to extort resources from another player, at least not on a grand scale. Hence since a player cannot go along with the 'extortion', then the incentive to due such an act is removed as there is no way, other than attacking and raiding, to gain resources from another player in game. Getting rid of the give naq, uu, and turns buttons and other mechanisms that might allow for players to send resources between accounts is the simplest and easiest fix to eliminate 'extortion'.
*I do hope that is clear, I am extremely tired right now*
Thus we would have to debate is trading resources in game of greater value to the players or is the elimination of 'extortion'.
Actually, there are no give options in ascended. And still people find ways to trade. If they can do that, they can find ways to extort. However, on ascension, there's the ever looming threat of getting your glowy behind descended, so it's best not to make too many enemies. If someone were to get extorted and posted it on the forum, the responsible party is likely to get in serious trouble. There's always a couple of good guys around. I think the best way to keep extortion to respectable levels is to let the public deal with it. They just need a stick that hurts big people more than small.
































