Should lifers earn more than miners?

Should Lifers earn more naq per turn than miners?

Poll ended at Thu Jun 07, 2007 9:58 pm

Yes
56
78%
No
16
22%
 
Total votes: 72
gooseman the first
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when i first started i thought they DID make more than normal, how silly i was, but it makes sense that they would give more
Ston
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how about lifers earn 80 and normal miners are lowered to 60 per unit/turn?
im usually against inflating resources but i do agree they should give more then miners
melak
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I agree with the original idea

80/turn for miners
100/turn for lifers

it's a great idea that I think should be implemented
Blackwater_Nightmare
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I agree with this statement

*And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.*

Its a wonderful idea and im all for it...............should be something the admins consider :D


I vote YES!
deathguard 6
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yes yes yes this would be awesome finaly some use of lifers bacause they are not really used in asention cause u just send it all off and it would bring some stratergy in
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Cole
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Better bank size isn't sufficient to make lifers attractive :D so I approve!
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Milenko
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Bump :-D
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deathguard
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lifers give a bigger bank size ? :!: :!:
Zeratul
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Hells__Angel
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I always hated my large lifer count.... :-D
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Taure wrote:And it introduces an interesting trade-off between keeping your army flexible and having a bigger income.


People seem to dislike trade-offs. When I first proposed the idea of miners to Forum, the idea was that miners would have more income, but would be killable. When they came in, it was pretty much the other way around. Untrained were suddenly the ones at risk. The trade-off of making miners was getting a few lifers, hardly the kind of impact that was required.
If lifers are to make more naq, the trade-off should be that they can die. But I doubt that will happen.
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Itz Matt
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great idea it would boost my income a bit :)
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Milenko
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deathguard
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i like it
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Milenko
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