My ascension points are kinda worthless realy, >.>
so ... having the option to trade ascension points for turns would be nice
say every 5 or 10 points is equal worthy of 1 turn. (or something, more ascensions, more ap's per turn)


Mordack wrote:Ascension was originally supposed to be a server of skill and strategy; one where the 'elite' players of SGW could compete in a restricted, serious environment. No trading, no alliances and no buying your way to the top. Just the crème de la crème duking out in a game of tactics.
All of this is gone now, of course. Various updates, and the emergence of the DMU market, have seen to that, but one of the last remaining vestiges of forum's original vision for ascension is the limited turn system. Everyone gets the same amount of turns. You can't buy more; not with your cash and not with your DMU. Everyone is on an equal footing. It's what you do with your turns which determines your effectiveness as a player; seperating the men from the boys, so to speak.
I really can't express how strongly I'm against this suggestion...

schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.