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eragorn
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Seems to me that you have supers of attackers and defenders, why not covert and anti-covert units. This would apply to chaos, main, quantam, etc. Also we could have "tools" for covert and anti-covert just like the weapons that make attackers and defenders more effective; like.

Covert-
5 hand-held lifesign detector
10 biological override unit
120 Sound Dampening Field generator
400 personal dimesional-phase unit
790 memory copying scanner
2110 Remote-operated airborn spy/recon drones
126660 ship based ground penetrating scanners (cost 1000 workers)

Anti-Covert-
5 motion detectors
10 DNA secured entry points
125 proximity lifesign detectors
425 Shielded Gate
840 small-area anti-technology dispersment field-generator
2320 memory altering technology
138300 Space Based Long Range Scanners (cost 1100 workers)
Last edited by eragorn on Sun Jun 03, 2007 8:51 pm, edited 3 times in total.
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PSICOLIX
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covers don't need weapons, and for make super coverts, you just need to buy a covert level, they will get boosted.
new Sing soon.
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Its an idea but is it really needed?

I could go either way.
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
Midnight
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I like this idea, however I agree with Psi on this one. If you want more powerful spies and/or assassins get a level.
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Lord Apollo
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well its an ok idea... they had this in a different game i used to play. but once everybody has these "weapons" it wont really make a difference will it? i mean, it would just make your spys 5/10 times stronger. but everybody will have that bonus.
lord_of_darkness.
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I like this idea, especially for players who can't affprd the higher spy levels.
eragorn
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One of the reasons for these new "tools" is so that when you attack, raid, sabatoge, or spy the tools become less effective and even when you have a successful spy mission it should cost you something. Now you could spy on 100 different people and lose nothing. It uses no turns. The only cost to use them is if you fail and your units are caught. The other reason is to expand the covert usage in the game. Expand what you can do. Expand your options while you play and grow. Although it may make more sense for quantam or chaos where you have a limited time frame to grow.


Also, we could add in where if you fail your units that are caught are reprogrammed and become UU for the captor to train as they like.
_BlackAsc_
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covert turns are lost
For want of a nail, the horseshoe was lost. For want of a horseshoe, the steed was lost. For want of a steed, the message went undelivered. For want of an undelivered message, the war was lost.
eragorn
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Lord Apollo wrote:well its an ok idea... they had this in a different game i used to play. but once everybody has these "weapons" it wont really make a difference will it? i mean, it would just make your spys 5/10 times stronger. but everybody will have that bonus.




Ok. but not every body will get the best of the best. People will buy what they can. So those who wish to expend huge amounts of naq can, but also people can use smaller amounts. Or they can have a smaller force with great weapons or a huge force with smaller weapons. juts gives us a lot more options on growing our world.
Manetheren
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Well it would mean you couldnt untrain these super spies during war time. That could be interesting.
~Phoenix~
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Yah scrap the weps idea just invest "Superspies" that give 3x power of a normal spy but cant be untrained EVER.
Penguin People
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well.. the more levels u have , the more costly the units and the more costly the weps... i think that shud be agree.. but the mroe expensive ones dont give any more power.. it just makes it fairer
eragorn
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Also we could make the different tool available by covert level. So at level 1 covert or anti-covert you can get level 1 tools, then at a set level you get the next round of weapons available, for example


level 1 covert = first tool
level 5 covert = 2nd tool set
level 10 = 3rd tool set
level 15 = 4th tool set
level 20 = 5th tool set
level 25 = 6th tool set
level 30 = 7th tool set.
Lord_Zeus
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hmm, don't like the tool idea at all... too much like kings of chaos... and I can't see the need for it, the untrainable supers however makes it rather interesting, raise your covert but lose em in a war :-), would add a heap to the game
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Lord_Zeus wrote:hmm, don't like the tool idea at all... too much like kings of chaos... and I can't see the need for it, the untrainable supers however makes it rather interesting, raise your covert but lose em in a war :-), would add a heap to the game


With the covert power you can easily acheive now why would anyone sacrifise the UU. just continue using the lower leveled and untrainable ones.

Keep working it tho.
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schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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